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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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thank you for the answer and the detailed information you provided. if this level of ground AI scripting for ambulances and fire engines (and rearming/refueling trucks ?) are possible, why dont most players with higher end pc's implement/activate this right now ? for many it would significantly improve immersion, and high end pc's should be able to cope with it then.
and is this right now activated by some options in the preferences settings, or only by editing code in the files ? luthier and 1C should also produce some video's with these elements activated in full and with all detail visible, it would significantly improve sales imo since you are knowledgeable on this topic, do you have any information on: - is there any signs yet of being able to player control a battery of artillery or anti aircraft guns ? there was some discussion of this prior to release by oleg, and in principle it was going to be possible - is there some form of dynamic campaign engine yet ? eg a script hat could run on an online server 24/7 where an unfolding ground/ar battle takes place between the 2 sides ? (rather then a single scripted mission that only runs for a few hrs). oleg spoke extensively of this in the lead-up to release, but afaik large elements of it were removed just before release so they could focus on bug fixing and they and get the basics working first.
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President Dwight D. Eisenhower 1953: Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and are not clothed. This world in arms is not spending money alone, it is spending the sweat of its laborers, the genius of its scientists, the hopes of its children Last edited by zapatista; 12-04-2011 at 05:34 AM. |
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