Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #21  
Old 02-18-2008, 07:32 AM
skarden skarden is offline
Approved Member
 
Join Date: Oct 2007
Location: Adelaide, Skippyland
Posts: 101
Default

I'v got a ATI X1950 pro,should i get these new dlls ??
Reply With Quote
  #22  
Old 02-18-2008, 11:11 AM
bonzo bonzo is offline
Registered Member
 
Join Date: Jan 2008
Posts: 5
Default

8800gtx. Rivers look much better, but now edges of the forests are shimmering badly. Can't stop it with rivatuner.
Reply With Quote
  #23  
Old 02-18-2008, 11:43 AM
Inadaze Inadaze is offline
Registered Member
 
Join Date: Dec 2007
Location: UK
Posts: 12
Default

Quote:
Originally Posted by skarden View Post
I'v got a ATI X1950 pro,should i get these new dlls ??
Yup, no reason not too if you are using the 4.09 beta
Reply With Quote
  #24  
Old 02-19-2008, 01:54 AM
Spinnetti Spinnetti is offline
Approved Member
 
Join Date: Nov 2007
Location: Kentucky, USA
Posts: 108
Default

I posted in the wrong thread, but on my ATIx1600 equipped iMac at max settings, its perfect now, I played tracks and regression tested all the stuff I saw problems before on, and I don't see any odd artifacts now, and the transition from land to water is better than it has ever been. That with the longer view distances put a polish on an already great sim. - Thanks!
__________________
"A witty saying proves nothing" - Voltaire
Reply With Quote
  #25  
Old 02-19-2008, 07:05 AM
skarden skarden is offline
Approved Member
 
Join Date: Oct 2007
Location: Adelaide, Skippyland
Posts: 101
Default

Quote:
Originally Posted by Inadaze View Post
Yup, no reason not too if you are using the 4.09 beta
cool will D/L em now and give em a crack

cheers Inadaze
Reply With Quote
  #26  
Old 02-19-2008, 07:36 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
Approved Member
 
Join Date: Dec 2007
Posts: 939
Default

Well... those DLL's fix a few but rather small grafic glitches on my system. "Well done!" to this.
But about the new rivercoasts I'm pretty unsure. Indeed the flickering is well reduced and on some areas rivers look a bit more real (like swampy coasts), but on the other side, it looks very unreal on sea coasts, plus it cannot reduce the flickering of the animated water foam, can it? Maps without rivers, but sea coast (i.e. pacific maps) would really suffer from this.

I see this as a partially workaround only, not a solution. There are a few issues on the game, where flickering is produced, not only river and sea edges (so also at the markings or the edges between the canopy frames and the windows of the extern models). This still can be solved only by high settings of antialiasing, which on some systems even isn't possible at all.

I'd like to get an option wether to choose DLL's with or without the new river coasts, but however including all other latest improvements.

Thanks for your efforts anyway!

Last edited by EJGr.Ost_Caspar; 02-19-2008 at 07:39 AM.
Reply With Quote
  #27  
Old 02-20-2008, 05:29 AM
proton45's Avatar
proton45 proton45 is offline
Approved Member
 
Join Date: Oct 2007
Posts: 651
Default

I like the "new and improved" .dll's...it seems like everything looks a little bit better. It's hard to say, (because I change my graphics setting a lot) but I think that everything looks a little bit smoother...shadows are blended...the "light" in general looks more "cohesive"...
Reply With Quote
  #28  
Old 02-20-2008, 10:41 AM
Roy Roy is offline
Approved Member
 
Join Date: Oct 2007
Posts: 47
Default

Everything looks great!

Only small glitch is the shadows caused by water splashes at a distance; easy to check by flying a quick mission in Crimea, the shadows seem to appear before the water splashes are visible

GeForce 8800 GT perfect settings, land geom=3 etc etc
Reply With Quote
  #29  
Old 02-20-2008, 03:13 PM
Worf101 Worf101 is offline
Registered Member
 
Join Date: Feb 2008
Posts: 7
Default Much inmprovement.

I'm running an older X1950 Pro AGP card. With the last DLL's I got hard edges around the fog. Water on land, land on water. Infinite little lakes on land, infinite patches of land or landing strips in the water. Saw most of this corruption on the "new" maps online. All of these anomolies seem to have dissappeared with the new dll's. I'm much happier.

Da Worfster
Reply With Quote
  #30  
Old 02-21-2008, 06:56 AM
Jirka Jirka is offline
Registered Member
 
Join Date: Jan 2008
Posts: 2
Default

On my x1950PRO PCI-E looks everything OK. I tested it using standart settings for Radeon X800 etc in IL2 setup. with changed conf.ini for 1440*900 LCD.

On XP64 Catalyst 7.11 everything OK
On Vista x64, Catalyst 8.2 great improvement. I had many stutters and land textures corrupts in game. Now it is OK.

I am using Catalyst defaults with AA 2 AF 4 on XP.
On Vista I have the same but also I must enable Vertical synchronization and tripple buffering to eliminate remaining little stutters.

I am using OpenGL and perfect mode.

Last edited by Jirka; 02-21-2008 at 06:59 AM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:39 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.