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Performance threads All discussions about CoD performnce |
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Thread Tools | Display Modes |
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#1
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I use a "stupid" tweak that works very well in terms of smothess and slight, more stable, fps boost...
I launch the game with very high settings, SSAO off and Epilepsy off, AA off, everything else on and on max settings. Once in game (inside cockpit) I hit esc, then go to video options and change texture to medium forest to medium buildings to low and land shading to medium. This way, I am able to maintain the texture quality (don't know why) and the game is much more smother, with sable fps (between 45 - 60, I have vsync on), except bellow 2k over cities/vilages, where I get (25-40 fps) with bad smoothness. I using the last ATI drivers/CCC, with all performance options on, and therefore, all quality Options off: I also have HT off, and using the -mod=nossao -mod lowtex -mod=nomipmaps mods, although the nomipmaps is disabled due to laucher crashes. Cheers. PS: Is there a way/tweak/fix to prevent airplane warping? I'm experiencing terrible warps over the ATAG server. |
#2
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I really cannot believe ppl are saying they are having problems running this game with far superior systems than mine, either they have unrealistic expectations or have serious issues optimising their machines.
look at my sys specs home premium 64bit X64-based PC intel Core 2 Quad cpu Q8300 @ 2.50GHz(4CPU) 4 Gig RAM DX 11 NVIDIA Geforce GTS 250 (1 Gig RAM) Saitek AV8R joystick TrackIRv5 Hardly cutting edge is it. Yet defragged, cache cleared, latest nvidea drivers and unnecessary applications closed down, it runs beautifully, sometimes I am just gobsmacked by the scenery. Dont get me wrong, I still have issues with this game, The trees ! The the Blenheim,the Spitfire FM, The object Lod when it goes from black speck to invisible model, NO SAINT PAULS, the lack of churches and other obvious distinctive landmarks, the unrealistic rivers (they just look so random and unreal) no hedges, the levers forward /back, rich/lean, total confusion but who the hell cares just leave it forward issue, the "sticky" grass, the "sonar" sensor (how the hell was this reintroduced) and no aerodynamic loss when flying cockpit open are just a few flaws that come readily to mind, but what the hell it is only a game and the improvements we have seen since the launch are really encouraging. If only this game had been launched as it is NOW rather than how it was THEN the story would have been so much different, When talking about this game with people who DONT OWN A COPY they are only to willing to tell me how poor it is, yet they have never seen it let alone played it. I have spent many hrs playing it online multiplayer and its very good, perhaps maybe oneday it will be great, but one thing I do know for certain, theres many a game that has found its way onto the harddrive of my computer that has given me a lot less, but I just discarded them because I really didnt care for them, yet for some reason with this game I really do care. Damn this has turned into a bit of a rant, forgive me, but keep the faith. |
#3
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Get your self proper nVidia card... That's my solution.
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![]() Asus P6T V2 Deluxe, I7 930, 3x2 GB RAM XMS3 Corsair1333 Mhz, Nvidia Leadtek GTX 470, Acer 1260p screen projector, Track IR 4 OS ver5, Saitek Pro Flight Rudder, Saitek X52, Win 7 x64 ultimate |
#4
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not the case as i have upgraded cpu ram motherboard,and shortly a new sata 3 hd,
still running a gtx260oc, its a ok card still, yea its not the best , but did see a big improvement over my old wolfdale cpu , cpu ram are the more important factors for performance over video ..imo for this sim, as it eats up cpu cycles and ram big time , even on high end pcs and cpu sets, sim code is all still patch phases and ongoing optimizations, with time we will all see better improvements allround. Last edited by diveplane; 11-13-2011 at 03:20 PM. |
#5
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![]() Quote:
Last edited by triumph1949; 11-13-2011 at 10:45 PM. |
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