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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-10-2011, 07:03 AM
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Mysticpuma Mysticpuma is offline
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I think the wing load may be modelled in the software so that a dive in a loaded B-24 but I am pretty sure that I have never seen wing flexing. It would be incredible to see in this version of IL2, but I don't even think it appears in CLoD so I think we should just be happy that we will at-last get a flyable four0engine heavy!

Nice idea though!

Cheers, MP
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  #2  
Old 11-10-2011, 12:36 PM
Monguse Monguse is offline
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I do want to stress that there are two of us on this project. Buster is a great artist and the work on the other areas is extremely well done.
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  #3  
Old 11-15-2011, 02:07 AM
Buster_Dee Buster_Dee is offline
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Thanks Guse. Back at ya. Does anyone remember when A2A Simulations promised to rebuild Rowen's BoB and, later, B17II? Some tiff (over rights?) killed the second project.

That B17II announcment is when I started my part of the B24 (the ball turret Guse reworked). So, I don't really rmember how many years (maybe 6) I was fiddling with the B24 before Team D introduced me to Guse.

Research is the killer. Anyone who fears modeling or texturing would do the community a great service by becoming dedicated researchers--not just someone who throws links at us, but someone who is willing to understand a subject and distill it for the modelers/programmers. I spend about 3/4 of my time researching.

By the way, loved the comment about the B24 being the box the B17 came in. Got quite a laugh out of that. I didn't used to care much for the 24, but it certainly has earned my respect since.
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  #4  
Old 11-15-2011, 02:58 AM
Luno13 Luno13 is offline
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I'm glad you're taking the time to do this for the community at large, guys. Sounds like a gargantuan task. I'd be happy to provide a tiny donation through paypal if it's appropriate.

Good luck on the rest of the work! Can't wait to see it flying
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  #5  
Old 11-15-2011, 11:40 AM
Monguse Monguse is offline
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Thanks but we are doing this all for free.

All we ask is patience.
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  #6  
Old 11-17-2011, 05:46 AM
Airfoil Airfoil is offline
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Quote:
Originally Posted by Mysticpuma View Post
I think the wing load may be modelled in the software so that a dive in a loaded B-24 but I am pretty sure that I have never seen wing flexing. It would be incredible to see in this version of IL2, but I don't even think it appears in CLoD so I think we should just be happy that we will at-last get a flyable four0engine heavy!

Nice idea though!

Cheers, MP
I was just curious if wing flexing, etc., was possible within the game engine, not so much to try to produce more headaches for anyone. Another little idiosyncrasy, that appeared in the Spitfire was the ailerons working like trim tabs and warping the wings, causing the aircraft to roll in the opposite direction. I don't recall the exact circumstances but high speed and extreme control movement seem to ring a bell. Again, just a point to ponder.

Thanks, Airfoil
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Old 11-17-2011, 10:50 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Airfoil View Post
I was just curious if wing flexing, etc., was possible within the game engine, not so much to try to produce more headaches for anyone. Another little idiosyncrasy, that appeared in the Spitfire was the ailerons working like trim tabs and warping the wings, causing the aircraft to roll in the opposite direction. I don't recall the exact circumstances but high speed and extreme control movement seem to ring a bell. Again, just a point to ponder.

Thanks, Airfoil
If I remember right... that was with the early fabric covered control surfaces. Not 100% sure either.
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  #8  
Old 12-03-2011, 11:21 PM
magot magot is offline
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Completely flyable B-17 I count minimal 16 months to done.
Too much work, too much time.
Maybe one day as said Caspar, but this day will be end of classic IL2.

Important is have flyable B-24´s.
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  #9  
Old 12-23-2011, 01:15 PM
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Since it won't make it into 4.11, is there any chance for a 4.11 "hotfix" if it is ready before 4.12...?
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Old 12-26-2011, 11:23 AM
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Fenrir Fenrir is offline
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Quote:
Originally Posted by Airfoil View Post
I was just curious if wing flexing, etc., was possible within the game engine, not so much to try to produce more headaches for anyone. Another little idiosyncrasy, that appeared in the Spitfire was the ailerons working like trim tabs and warping the wings, causing the aircraft to roll in the opposite direction. I don't recall the exact circumstances but high speed and extreme control movement seem to ring a bell. Again, just a point to ponder.

Thanks, Airfoil
With regards the Spitfire, Jeffrey Quill in his excellent book on his test flying and the development of the spitfire said that they 'expected' to run into aileron reversal issues as the mach numbers increased, not that any examples of this phenomenom had occurred; this is why the wings of the 20 series of Spitfire were redesigned and strengthened.

As far as I am aware, no case was ever documented of aileron reversal - indeed if it did, well, the Spitfire probably would have been so far above it's Vne that it either would have broken up under stress or never pulled out of the dive.

And for reference, the fastest Spitfire - the PRXI that got to mach .89 - did NOT have the new shape and strengthened wing.

Ice - the fabric aileron issue was one of becoming almost immovable at IAS above 400mph. Turns out that the thickness of the trailing edge has much to do with this. The static air trapped inside the fabric aileron would, thanks to bernoulli's principle, expand and cause the skin of the aileron to balloon; this in turn increased the trailing edge area. Once the metal ailerons came about, the ballooning stopped and the control problems virtually disappeared (it was still an effort to move ailerons above 400mph but that's just due to the force of the airflow - they at least would move with a bit of elbow grease).
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