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Pilot's Lounge Members meetup

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  #1  
Old 11-09-2011, 07:31 PM
ACE-OF-ACES's Avatar
ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by winny View Post
How about this one?

"New 3D engine – Latest-gen graphics engine with DX10 and DX11 API support. Huge variety of photorealistic ground vehicles, buildings and other environmental elements recreate minute details of 1940s Europe."
Actully this was covered a few weeks back

CoD does have DX10 and DX11 API support.

The very difinition of DX11 API support is the ability to sellect different 'feature levels' as in DX9, DX10 and DX11.

On that note, you can set CoD to use the DX11 featrue levels, which I have done, but I would not recomend it, in that when I used the DX11 feature level the grass looked pretty bad IMHO, but try it you might like it. You can change it to DX11 via the conf.ini
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
  #2  
Old 11-09-2011, 07:35 PM
LoBiSoMeM LoBiSoMeM is offline
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Originally Posted by ACE-OF-ACES View Post
Actully this was covered a few weeks back

CoD does have DX10 and DX11 API support.

The very difinition of DX11 API support is the ability to sellect different 'feature levels' as in DX9, DX10 and DX11.

On that note, you can set CoD to use the DX11 featrue levels, which I have done, but I would not recomend it, in that when I used the DX11 feature level the grass looked pretty bad IMHO, but try it you might like it. You can change it to DX11 via the conf.ini
Again this crap? Please, someone lock this useless topic...
  #3  
Old 11-09-2011, 07:37 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Again this crap? Please, someone lock this useless topic...
Are you saying you can not make use of DX11 features? Or are you saying you dont know how to edit your conf.ini to make CoD use DX11 featrues? Keep in mind you have to have a DX11 capable video card to use DX11 features!!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
  #4  
Old 11-09-2011, 07:58 PM
winny winny is offline
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Quote:
Originally Posted by ACE-OF-ACES View Post
Actully this was covered a few weeks back

CoD does have DX10 and DX11 API support.

The very difinition of DX11 API support is the ability to sellect different 'feature levels' as in DX9, DX10 and DX11.

On that note, you can set CoD to use the DX11 featrue levels, which I have done, but I would not recomend it, in that when I used the DX11 feature level the grass looked pretty bad IMHO, but try it you might like it. You can change it to DX11 via the conf.ini
Oh well, do I get a booby prize or something for a wrong guess?

My card won't do DX11 so it's a moot point with me anyway..

I actually agree with you about the whole "I was lied to!" thing.

As I said before, I'm just happy that somebody made a WW2 flight sim and I know that in the end it will get fixed.
  #5  
Old 11-09-2011, 08:15 PM
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Originally Posted by winny View Post
Oh well, do I get a booby prize or something for a wrong guess?
LOL! Well I could post a link.. but I might get banned for it!

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Originally Posted by winny View Post
My card won't do DX11 so it's a moot point with me anyway..
Your not missing much IMHO.. The DX11 features are not all the great yet anyways.. Not sure where the problem is really.. Could be the way CoD is making use of them or an NVIDIA or ATI thing. The good news is CoD has allready made the move to DX11 API support! Which means you can pick what feature levels you want to use.. For example, CoD is advertised as a DX10 game, but, because CoD is supporting the DX11 API, you can choose between DX9, DX9.1, DX10, DX10.1, or even DX11. For me DX10 seems to work best, which is probally why CoD is advertised as a DX10 game. But because CoD is allready supporting the DX11 API standard, it will be easy for them to support new features as they come out in the future.

Quote:
Originally Posted by winny View Post
I actually agree with you about the whole "I was lied to!" thing.
Yup, there are alot of people that 'belive' that way.. I hope this thread will help some of those open minded types realise it is not as bad as some of the closed minded types would have them belive! Take this thread for example, up to now they would have us belive there were dozens if not hundreds of promises made that were not fullfilled.. But upon closer inspection, we see that after 6 pages the best they could come up with is '1'.

Quote:
Originally Posted by winny View Post
As I said before, I'm just happy that somebody made a WW2 flight sim and I know that in the end it will get fixed.
Bingo! And based on 1C's track record, I am sure we will see most if not all issues addressed sooner than later.
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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