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Pilot's Lounge Members meetup

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  #41  
Old 11-09-2011, 05:38 PM
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Quote:
Originally Posted by Sternjaeger II View Post
You're not listening
And your not reading.

I am not going to guess what 'items' you 'feel' you were promised and did not recive, let alone find the references for them.

If you want me to add your 'item' to the list, you are going to have to clearly state what the 'item' is and than provide the reference to it.

This is not a bug list, this is a list of 'items' we were promised but did not recive!

Simple enough?
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  #42  
Old 11-09-2011, 05:40 PM
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I think LoBiSoMeM's list was on the right track. But unless you want to dig around through old dev updates from long ago, then you're not going to get the "references" you're looking for. We simply didn't get everything because it's not finished. But priority should be to get the game running smooth first. I'm sick of CTD's halfway through every flight because of the memory leaks... it gets so frustrating I have a hard time even wanting to reboot it. I can live with the FM's and no AA.
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  #43  
Old 11-09-2011, 05:42 PM
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Quote:
Originally Posted by Tacoma74 View Post
We simply didn't get everything because it's not finished.
Can you give me one example?
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
  #44  
Old 11-09-2011, 05:48 PM
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Quote:
Originally Posted by ACE-OF-ACES View Post
Can you give me one example?
You're kidding right? You honestly think the game is finished? There's nothing they could possibly add or modify to make it better?... I for one can think of lots of things, numerous of which have been mentioned.
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  #45  
Old 11-09-2011, 05:49 PM
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Ill take that as a no.
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
  #46  
Old 11-09-2011, 05:54 PM
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Ok here. Dynamic Weather straight from the horses mouth.

http://forum.1cpublishing.eu/showthr...ther#post68702

Quote:
Q: Let’s go back to BoB maps once again. This is a very exciting topic. How will they be different from Il-2 maps?

A: First of all, they will be more detailed. This means all sorts of small details you will notice in flight, with terrain, buildings, roads, etc. Not exactly on topic of maps, but we’ll also have moving grass. Secondly, we will have dynamic weather. This is actually on topic of maps. Even though the weather is handled by a separate weather module, it’ll be tied into the gameplay maps and affected by topography. Thirdly, we’ll have more detailed coastlines. We’ll now have cliffs, not just flat painted textures, but with real elevation. Next, our roads will have smooth curves of various profiles, which will immediately make the terrain look more realistic. In conjunction with new photorealistic textures, new technologies, new light and shading, all of the above will work together to create something that from the air looks really, really close to reality.
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  #47  
Old 11-09-2011, 06:01 PM
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Quote:
Originally Posted by Tacoma74 View Post
Ok here. Dynamic Weather straight from the horses mouth.

http://forum.1cpublishing.eu/showthr...ther#post68702
Now that is more like it!

Ok, cool, it looks like we have ONE item from 2009.. Ill add that to the list in the inital post
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
  #48  
Old 11-09-2011, 06:13 PM
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How about a DCG that was mentioned but didn't make the cut?

http://forum.1cpublishing.eu/showpos...02&postcount=1

Quote:
Q: Virtually all flight sim fans graduate to online modes after first flying offline campaigns and earning their triple HSUs or Oak Leaves. This will probably be the case with BoB as well. So, how different will offline campaigns be in BoB compared to Il-2?

A: I’ll answer briefly for now:

1. An entire new dynamic campaign engine, often with unpredictable results and random elements. So far this still needs lots of testing and fine-tuning.
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  #49  
Old 11-09-2011, 06:19 PM
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it doesn't necessarily say it would be part of the release, way I see it if all these things end up in the game eventually then no promises were ever broken......or is that just too obvious?
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  #50  
Old 11-09-2011, 06:23 PM
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I think it should be noted however in the first posting that all of these "promised but not recieved" items could be reimplemented in an upcoming patch. Otherwise this whole thread just seems to have a negative feeling against the game to me. Newcomers could be drawn away by thinking that these things will never happen, and that is most certainly not 100% true.
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