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#71
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Bought it finally, thanks
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#72
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Personally I can't really see the problem.
We all know what the situation is.The sim has been under developement under Oleg for five or six years. For whatever reason he has left and Luthier has taken over. Again, for whatever reason, the sim seems to have been rushed out in a less than happy condition. Luthier has been steadily improving the sim and has stated that large chunks of code are having to be rewritten from scratch. No small feat considering the time already spent on the code pre-release. The next release is expected to give 50% performance increase. Already it is all looking pretty good visually and the positive posts are overtaking the negatives. My own opinion, and it is only an opinion but as valid as anyones, is that although the developers are working on the models and maps for the next theatre to be released, Luthier will get the CloD code fully sorted first with good reviews. Luthier said in his last post: "And here’s where we are in terms of plans. We obviously remain hard at work on the series. We will continue to improve the game up until the eventual release of its sequel." From this I take it that Luthiers intention is to remove all the bugs from the game and have the engine working properly using CloD as the working version that everyone has. We will all continue to recieve our free upgrades and fixes via Steam. Untile CloD is properly fixed there is no point in releasing a sequel to disatisfied customers but once CloD owners find it working as it should then they are very likely to want to buy the sequel. It seems to me then that the more people owning CloD and getting thier updates the better for the developers even if they bought it for peanuts. It also seems pretty clear that the quicker CloD can be fixed the quicker the sequel will be released and the quicker IC will get thier revenue stream flowing again which means Luthier will not be sleeping on the job. The negative people's assumption that the engine will never be fixed is just that - an assumption. We will just have to wait and see. |
#73
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Considering your nickname, I'm not surprised.
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#74
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I seem to recall an interview quote from Oleg or Luthier were something about "AI bubbles" was said. You get closerr to the action and from a certain point you get into a bubble with complex AI and FM. Out of your bubble the AI will use simplified FM and fighting techniques. Can't find it now, sadly.
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Two weeks. Be sure. |
#75
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The first time I felt I was robbed with Cliffs of Dover, was when they released the last patch.
![]() Up until that point the game had some elements unmatched in any other game. No other sim had such a beautiful lighting engine. I was getting the worth of my money just flying around at sunset. They had artistically impared programers, that spent too much time in the basement, "fix" the looks of something created and calibrated by a proffesional photograper. ![]() This last patch robbed me of most of the fun I had with Cliffs of Dover. ![]()
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---------------------------------------- Asus Sabertooth Z77 i7 3770k@4.3GHz+ Noctua NH D14 cooler EVGA GTX 780 Superclocked+ACX cooler. 8GB G.Skill ripjaws DDR3-1600 Crucial M4 128GB SSD+Crucial M4 256GB SSD Seagate 750GB HDD CH Fighterstick+CH Pro pedals+Saitek X45 Win7 64bit Last edited by Jaws2002; 11-05-2011 at 04:24 PM. |
#76
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#77
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I remember when Oleg was having a hard time financially several years back. I bought extra copies of IL2. There really wasn't any way to get money to him that we knew of then. I've still got the unopened boxes. There is no way I could ever afford to pay Oleg for the many hours of enjoyment I've received from the IL2 series. So, supporting the developers to me is important and I think that is as it should be for many of us. I say that, because I don't give a flip for any other genre of game, nor do I have anything besides IL2 and COD on my HDD. |
#78
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This is what happen when you release an unfinished beta bugged software... learn the lesson....
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AMD Phenom II X4 965BE OC@3.8ghz DDR3 G.Skill eco 4gb ATI Asus EAH6950 2GB shaders unlocked Asus Xonar DX Asrock 870 extreme3 Windows7 x64 Ultimate Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset Freetrack ps3eye Samsung 23" SyncMaster XL2370 |
#79
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In Mr X 's video everything scenery wise looks a "blue haze". It's a shame you can't mix and match bits from each patch,the best of each. |
#80
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This is not the time to throw the only decent WW2 aircombat developer under the bus. For the price of a case of beer, the upside is huge and downside dismal. There is simply no other developer in the foreseeable future going to make a sim this complex. Yes we can be totally pissed, and help drive away as many customers as possible, but that would be like biting off your nose to spite your face. Luckily most of the community are old enough to understand that the real world is complicated, and the personal investment in this project minuscule.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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