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#931
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Anyone flying the Blenheim ? I would love to get a bunch of Bombers up. However, I have been attempting to get that aircraft up to practice with no luck. I have watched all the youtube videos. After warm up, on the take off roll No.1 engine shakes and shuts down. Same thing with air start, runs for about 30 seconds and engines shut down
any ideas Denis |
#932
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If your around this weekend I will attempt to pass on the lesson he gave me ![]() Nice aircraft but hardest by far to get started in.
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#933
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Hi JG52Krupi,
In Single Player mode taking-off along a runway is difficult to say the least, in fact obviously the FM is flawed. Not so bad in MP. In MP the suggested solution is 60% fuel and two 500lb bombs. What I do: . rads open 100% . rudder trim left 100% . trim - nose heavy . after temps reach 100, fuel mix to normal (about 50%) . accelerate smoothly, keeping an eye on the right engine temp . rotation at 90mph . as soon as lifted off, wheel up . as soon as wheels up (if not before fully up), pitch 80%, throttle 60% - have to baby the engines initially . if you are going to fly beneath 2,500ft don't worry about carb heat . trim aircraft to level flight I have tried skip-bombing but my hit rate is low and inevitably take a lot of damage (attacking medium tanker!). So far my best approach for attacking shipping is from no lower than 300ft along the length of the ship, using the guns target system to align the plane with the ship. Once airborne it is not so bad, basically fly to your engine temps. Apparently 190 is the goal but I am often in the 210s, especially early in the flight. 236 is the fatal number. When turning use more rudder than you would in fighters. Cannot offer anything re bombardier as I am practicing anti-shipping missions with the Blen at the moment. Post-edit oops, I should have addressed this to Denis/knucklebutt! Last edited by aus3620; 10-27-2011 at 11:35 PM. |
#934
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Thanks but I have no problem flying the blem anymore.
Taking the large bombs and skimming the waves is my second favourite il2 hobby... Tankers have no chance but you have to keep your eyes out for those pesky mine ships small and pack a punch, I have yet to return from attacking one by skip bombing but he normally sinks with two 1000 lbs in her so at least it's a draw ![]() Btw ~250 is my engine fatal temp so I stay around 240 in flight and things are good and you can get a semi decent speed when you can eventally push the throttle to ~80 ![]()
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![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. Last edited by JG52Krupi; 10-27-2011 at 11:07 PM. |
#935
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50% fuel - 4 x 250 or 2 x 500 lbs bombs - fuse 11s for skip bomber. Simplified procedure (this YT videos click, click... is for show ![]() Fuel select inner Throttle 10% Select 1, ignition Select 2, ignition Select all, radiator full open Rudder trim neutral, nose heavy Await warm up - advance throttle in ~5% steps (better use keyboard than analog axis) Rotate with elevator trim, using rudder to keep alignment Wheels up, radiator back to 55%, prop coarse Dive to seal level to reach ~220 MPH -trim to level flight, adjust altimeter - he say 200 ft but you are just over waves. At ~220MPH use iron sight for drop bomb, when the tanker fill the circle, drop. Tip: dont go with throttle above 55% on take off. Bug: sometimes bomb bay open and close immediately with toggle command... Sokol1 Last edited by Sokol1; 10-28-2011 at 02:37 AM. |
#936
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![]() Aha!!!! (the solution to those endless gasket failures... ![]() Thanks... |
#937
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For take off its 50-60% throttle.
__________________
![]() Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#938
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Had a great flight last night in a Hurricane (I'm usually a Spitfire pilot but I'm getting some pit time in it in advance of the campaign starting on Sunday).
First, got the lads to set up my aircraft with shorter convergence at 250 yards. "You'll nae get that close!" one said, but I just pointed at him and said "Do it, Mac, or I'll show YOU how close I can get." I bring the engine to life and keep the canopy open, finishing my tea before tossing the tin cup back to one of the ground crew. A quick salute and I tug the canopy closed before jamming the throttle and roaring off down the runway at Lympne. I climb and circle, climb and circle, climb and circle up to angels 7 before starting out towards the channel. I'm at angels 12.5 and almost to the first line of german ships when I catch sight of two blenheim bombers returning home after a raid. Two. They've been hit and hard. One of them is smoking and leaking coolant or fuel. I can't tell. Wheeling my groaning Hurricane around I rise to escort them, passing close to get an idea of how badly they've been damaged. It's not looking good for them. As I make to circle back to them after my first pass, two spots appear several hundred yards behind the bombers. Hand on the rotol prop control, I spur my aircraft forward until the shape of the foe reveals itself. Two 109s looking to finish what they started! Hungry to claim the last of the bomber group, they seem oblivious to my little fighter as I prowl closer, gaining some height for a dive. And then as sudden as a burst dam the duel begins! A light roll onto his tail and a three second burst lights up his port wing and elevators. A fire on his wing tip! A rolling dive! The german fighters break and evade, the bombers forgotten. Now we're curling towards the sea in a high G turn. He's pulling away! The dive puts out the flames on his wing and I've lost track of the second fighter. Hopefully the bombers now have the height they need to make it back to England. Good luck, boys! As he claws more distance from me, I level out, keeping some energy in the form of altitude and start hunting for him with my eyes. Where is he!? I'm flying straight for too long and I know it. Sure enough, a spec behind me. I know I've got an advantage in my Hurricane and I mean to use it. Rolling over I invert and dive, pulling up hard. Close to blacking...out.... Breathe.... We wrap around each other like crocodiles twisting in a death roll, but my Hurricane pulls through better than his wounded 109 and he knows it. He levels out and throws his craft down at the deck, pointing for France. I've still got some height so I set for coarse pitch and give chase. We're close to the coast when everything changes. To be continued....
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Pilot #1 (9:40 hours flying time, 3/0/1 Fighters, 7/2/0 Bombers). RIP No.401 Squadron Forum ![]() ![]() ![]() Using ReconNZ's Pilot Log Book Last edited by bw_wolverine; 10-28-2011 at 02:30 PM. |
#939
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Thanks to all who answered my Blenheim troubles. Looks like its not just me. So with all that info I plan to dive right back in and get that beast mastered
Thanks Denis |
#940
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Spin and Watchman fly it quite a bit. Torian also posted a nice detailed guide here: http://theairtacticalassaultgroup.co...r-the-Blenheim Pretty good info for a blemmy pilot ![]() |
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