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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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OK, sure thing:
cliffs of dover videos on youtube. None are in DX-11. Note: the game does not run in Dx-11. Support is irrelevent, as I pointed out, people are paying money under the impression the game will run in DX-11. Shall I post every-single video here to prove my point? No, let's be adults here Aces! It is much simpler to provide one video to disprove me, rather than one-hundred to provide my argument with even moderate levels of tangibility. 128 players online. Well, speaks for itself really. Take a look at hyperlobby or whatever online service people are running. I don't play online, so can't provide current screens, so I'm sure some could. As far as SUPPORT goes, my previous post in this topic supports my belief. On release, and within months, the game can just about be run with these numbers. Maybe it is supported, but playabality is another issue. Here's the topic: http://simhq.com/forum/ubbthreads.ph...ml#Post3273039 But with internet lag, do we think this would be playable? It's speculative, there's no definitive proof; other than the fact that there aren't 128 players online in the same game, because you can't find 128 people able to play the game that well against eachother. I know you will say the game support's it, but please understand, Aces, that there is a fine-line between what can be achieved and what has been achieved. People looking for immediate results should steer clear of sims, but for someone who struggles (with highest settings and a great PC) running more than about 60 planes offline, 128 online is a pipe dream. Anyway mate, just my personal opinion. Not trying to split hairs, just saying that this game is never black and white. Some people have easy experieces with great rigs, others don't with similar systems. Is it the software or the person? Well, in the case of the game's release, mostly the former. And the release is key here, mate, as this is the box-art for the release. Note that this video is a while after release. At release, people were struggling to have more than a few videos in the sky at the same time on brilliant systems. enough from me! have a great weekend ![]() |
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