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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #61  
Old 10-20-2011, 11:37 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Originally Posted by Ze-Jamz View Post
Oh Dear..

Deluded

I will make it easier for you to digest, 'recommended' means slide show then does it? and the games settings need to be on the very minimum to run at even 10+FPS... thats normal then for you is it?

Thats what normally happens?

Please

Il EDIT this just so we understand each other and everyone can laugh at you..

Without bringing up stuff that has been flogged to death...what your saying is that a lot of people had problems because of their system specs and that they should of known that Minimum means 'complete rubbish' and Recommended in the world of gaming actually means 'yes you can play it but it will look like crap, worse than IL2 infact and that dont expect to put anything over MED settings' and that Developers actually only want the buying public to play their games on LOw-MED settings instead of actually seeing the game in akk its glory and appreciating the GFX engine and the GFX design that has cost fk*n sh*t loads!

LMAO

And please change your Sig, cuz thats horse shyte too... as proven
Ah I see we have a IL-2 cherry in our midst

First allow me to thank you for providing a lead into my next example

As noted

At one end of the scale we have these goofballs that think their 3 year old min requirement PCs should run the game smoothly with the settings set to HIGH

At the other end of the scale we have similar numbskulls that think their brand new PC should run the game smoothly with the settings set to HIGH

I say numbskulls because they are clearly ignorant of the FACT that when a company goes to the trouble of making a new graphics engine they don't target the current crop of video hardware.. They target the future video hardware. So their new graphics engine will NOT be absolute within six months.

Now a little IL-2 history lesson. If you were lucky enough to play IL-2 some 10 years ago you would recall that at the time that graphics engine took a lot of video horse power to run it, why? Because Oleg and the crew created a graphics engine for the future, not the present. Which is why IL2 still looks good today, but, at the same time runs just fine on very low end older video cards.

Now that your up to speed on 1C history, hopefully you will realize that when a new graphics engine comes out, it is expected to tax the best of the best most expensive top-o-d-line video cards currently one the market such that even they will have to turn down some of the options. The idea being that in a year or two, even the baseline and low end cards will have no trouble running the game at full options. Which is exacatlly how 1C did it with IL-2.

Hope that helps! S!
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Last edited by ACE-OF-ACES; 10-20-2011 at 11:48 PM.
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  #62  
Old 10-21-2011, 01:06 AM
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Originally Posted by addman View Post
Wrong, that was me before the release of CloD, high expectations -rightly so- and big letdowns. I didn't say that I'd never buy a MG offering again, I simply meant that I will wait until the verdict is out this time around, if it's in shambles like CloD was at release then no, I will not "touch" it. I'm sure the Moscow sequel will be in a much better state though considering the improvements that has been made with CloD.
Your mistake was having "high expectations", to begin with...and I don't mean that in a negative sense. I'm a BIG fan of the "IL2 Sturmovik" series, but I don't fantasize, dream and place high expectations on the final product. What these guys have done is really quite interesting...its not perfect (by any measure of the word), but what they have accomplished (post patches, ect) is looking quite good.

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Originally Posted by RCAF_FB_Orville View Post
I'm rapidly losing faith in CoD ever representing a convincing or immersive representation of the BoB without extensive community intervention (IE Mission builders, modding etc).
I'm just curious...what aspect of the game fails to "immerse" you in the Battle Of Britain? I'm assuming that you are not talking about the "clouds", or "AI" because these are aspects of the game that will always be improved and updated (just like they always did). I don't know if people remember the original "IL2" series, but it was always a work in progress...right up to the very end. Nothing new...
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  #63  
Old 10-21-2011, 01:59 AM
salmo salmo is offline
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GAME RELEASE/MARKETING
There's a lot of posts suggesting we should not complain about ClOD because of it's innovative engine & other advances etc. The fact is that 1C chose to market the game under the brand "IL2-Sturmkovic" along with all the other hype about immersive experience, 100's of on-line players etc. As such, it is not unreasonable for the public to expect that the game woud be at least on a par with IL2-1946 upon release. Sadly the reality is that the game has more bugs than Lindsay Lohan's crotch, even 7 months after release. I, for one, am extremely disappointed with the game. It does not live up to my expectations.

MISSION BUILDING
I am an experienced mission builder for Il2-1946. I'd like to build more ClOD missions, but a lack of FMB information, only moderate C# experience, combined with a slew of new property options & objects that no-one has a clue how they work is frustrating to say the least. It is difficult to know whether a FMB feature does not work because it's bugged or because it's not yet enabled/completed, or because I (as a mision builder) I have not used it correctly.

SEQUEL
I recall written information from the developers some time ago that the next theare of op's would be the Mediteranean. Now posts here are talking about the Battle of Moscow. What's going on?
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Last edited by salmo; 10-21-2011 at 02:02 AM.
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  #64  
Old 10-21-2011, 02:18 AM
ptisinge ptisinge is offline
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As others I felt disappointed by a number of problems and limitations of IL2 COD, but then again things are slowly improving (I also think they're improving too slowly), and IL2 COD sets the bar higher than anything available for the WW2.

It's very similar to the story of FSX. During years (not months), there was a vast crowd stating that FSX would die quickly, leaving a gap with nothing or just leading many people to skip to the next iteration (or competitor). But now, look at FTX addons, A2A or PMDG addon planes etc, and look at how people with current gen machines run this at max settings, and you'll probably have a preview of how things will sort themselves out for IL2 COD. A sequel will also help to fix some problems by the developpers themselves (while FSX never had that chance), and hopefully it will follow the tradition of IL2 and allow itself to be combined with IL2 COD. It's not that bad a prospect.

I seriously doubt any big competitor will suddenly pop out of nowhere (I think Gaijin are bound to remain on the more gamey side of things to make their mmo thing compatible with a sufficiently large player base, I don't expect a high details sim there), so whatever ride this might be, I expect that many WW2 fligt sim fans will remain on board anyway (that's what I'll do, even if it's a bitter ride it's still better than nothing, I wish we had that option for a space combat game in the xwing tradition for example, I would take it even with bugs rather than just endure years looking at a dead genre).
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  #65  
Old 10-21-2011, 09:56 AM
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no official answer?
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  #66  
Old 10-21-2011, 09:59 AM
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Originally Posted by Qpassa View Post
no official answer?
Of course not! Luthier will be back in a few weeks or months for 30 seconds to post another beta.
Until then we make the best of what we have. Or not.
Choice is a wonderful thing!
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  #67  
Old 10-21-2011, 10:13 AM
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Originally Posted by proton45 View Post
Your mistake was having "high expectations", to begin with...and I don't mean that in a negative sense. I'm a BIG fan of the "IL2 Sturmovik" series, but I don't fantasize, dream and place high expectations on the final product. What these guys have done is really quite interesting...its not perfect (by any measure of the word), but what they have accomplished (post patches, ect) is looking quite good

lol, this made me laugh "your mistake"

The high expectations came from all the BS that Oleg and Luthier were constantly spouting pre-release, only a few of us saw through it, you unfortunately were one of those that didn't.
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  #68  
Old 10-21-2011, 10:29 AM
Vengeanze Vengeanze is offline
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Originally Posted by ParaB View Post
After the CloD release I for one will be very cautious when it comes to buying another 1C/Luthier product.

I already got burned with Pacific Fighters and I only bought the 1946 addon out of a sense of loyalty. My goodwill towards the creators of IL2, Forgotten Battles and the Aces Expansion pack has been pretty much exhausted by now.
Spot on. Next time around I'll sit back for an additional year while 1C complete the game.
Looking at CloD cycle it will take 1C 10 months (>50% said increase in fps) to make the game playable on minimum reqs.
An increase of fps by >50% is to me an indication that they didn't do stuff properly to begin with.
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  #69  
Old 10-21-2011, 10:32 AM
Dano Dano is offline
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Some of us were far too trusting, and why shouldn't we have been? it was after all Oleg and he did deliver on IL2. Sadly, that trust is now damaged badly and it'll take a great deal of work before I'll believe anything that I don't actually have access to myself from now on.

Somedays I wish I was as mistrusting as Tree clearly was, but that's just not in my nature.

Given the way sequels worked with the IL2 series I'd trust them to deliver something that can be integrated with what we have, given the way we were and continue to be treated I'm not holding my breath for that to happen...
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  #70  
Old 10-21-2011, 10:33 AM
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JG52Krupi JG52Krupi is offline
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Originally Posted by Vengeanze View Post
Spot on. Next time around I'll sit back for an additional year while 1C complete the game.
Looking at CloD cycle it will take 1C 10 months (>50% said increase in fps) to make the game playable on minimum reqs.
An increase of fps by >50% is to me an indication that they didn't do stuff properly to begin with.
Really they didn't do stuff propperly at the beginning... What makes you say that!!!!??

Yes I am being sarcastic.
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