Quote:
Originally Posted by 41Sqn_Banks
Yes this is an option. One could for example generate random air operations periodically. I made a test several weeks ago to proof the concept. Give me some days/weeks to prepare a useful example on how to use the mission generator.
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Thank you very much! Looking forward to it.
Ideally I would like to combine a ground war generator like this one
http://forum.1cpublishing.eu/showpos...00&postcount=9 (in case your DCE does not generate similar ongoing war) with a coop-style air-missions generator like yours on the same server (in particular Steppe map running on Repka #2 and 3 now).
The idea is that all red or blue players on a server receive a message "Next mission starts at the airfield in E3 sector in 5 minutes. Get prepared!" which is repeated every minute before the mission starts. Then when players spawn at a specified airfield (at spawn area) they can read more specific briefing OnPlaceEnter, change the aircraft if necessary, etc. and fly the mission in a good old coop style. The opposition would receive similar messages and directed to the same area to intercept. Players would not be obliged to start the mission on the ground and can join in progress if they took off at a different airfield (some updates on current objectives will be send to everyone like it is done now on Repka 2 & 3).
If a new mission is started every 20 minutes there will be about 2-4 missions simultaneously running on the same server. They should concentrate on the same objective or objectives located close to each other to let most of players find each other.
Hope you like the idea