Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #31  
Old 10-12-2011, 07:25 AM
hiro hiro is offline
Approved Member
 
Join Date: Jul 2009
Posts: 352
Default

Yeah the old cockpits are beautiful . . .


But I'm not worried. Beta has a tendency of beta maxing . . .

Things change.
Reply With Quote
  #32  
Old 10-12-2011, 10:43 AM
philip.ed's Avatar
philip.ed philip.ed is offline
Approved Member
 
Join Date: Jun 2008
Posts: 1,766
Default

Quote:
Originally Posted by robtek View Post
There are much more people whining for more performance than for more realistic graphics!!!
Yes, but is the guy responsible for the cockpit changes also responsible for performance issues? Perhaps, but most likely not, so he can play to his hearts content. At the end of the day, it took effort to ruin the beautiful cockpits. Unnecessary effort at that.
Reply With Quote
  #33  
Old 10-12-2011, 10:50 AM
Gerbil Maximus Gerbil Maximus is offline
Approved Member
 
Join Date: Sep 2011
Posts: 100
Default

I hate the new lighting and i think its that thats killed the general look of the game mostly in the cockpits, i remember the gorgeous orange ball that was the sun when it was setting. Give it back. why they had to screw with something that was fine is beyond me.
Reply With Quote
  #34  
Old 10-12-2011, 11:48 AM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,819
Default

Quote:
Originally Posted by philip.ed View Post
Yes, but is the guy responsible for the cockpit changes also responsible for performance issues? Perhaps, but most likely not, so he can play to his hearts content. At the end of the day, it took effort to ruin the beautiful cockpits. Unnecessary effort at that.
Maybe all the nice graphic gimmicks ate all the performance??
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #35  
Old 10-12-2011, 12:14 PM
jurg jurg is offline
Registered Member
 
Join Date: Mar 2010
Posts: 3
Default

Quote:
Originally Posted by luthier View Post
Cockpit colors stay.

I think you just need to get used to them a bit, or not play at high noon for a while.



Check your anti-epilepsy, did it turn on by itself by any chance?

We don't see a severe performance hit ourselves on any of the hardware we are running it on so far.
it seems that things aren't so bright...
Reply With Quote
  #36  
Old 10-12-2011, 01:03 PM
flyingblind flyingblind is offline
Approved Member
 
Join Date: Oct 2009
Posts: 255
Default

A difficult one but just to go over well trodden ground. Those original screen shots look very pretty but even if the reflections are closer to 'real' they certainly make the guages much more difficult to read. The cockpits we have now are still excellent and I personally don't think they are too arcadie. In some ways the original shots would suggest the super reflections might be a bit distracting giving the impression you are flying an immaculately restored concours plane rather than a fighter in active service. Just my thought.

Among the original screen shots Oleg put out was one with superbly realistic breakers crashing onto a beach. It seems likely there was a lot of hoped for stuff that the developers found just couldn't be incorporated in the end. Oleg also stated that things were planned that even a high end system today couldn't run well.

I would agree with those that say such effects would be great but there are more pressing performance and other issues to sort out and cutting back a bit on the candy is clearing the decks a little. If you want all the core issues such as fps with stability properly sorted then maybe the bells and whistles have to be put on hold. Such things can always be put back by the developers at a later date or even via mods. I have the original disc but the sim has progressed way beyond that without any additional cost to me which is the one good thing about Steam.

I also believe Luthier when he said that he and his team are dedicated enthusiasts determined to make the best WW11 combat flight sim ever with full backing from the company.

A couple of screen shots from the latest beta and mini patch to show the reflections are still there depending on the light. I just happened to catch a bit of TV this morning where someone was flying a microlight. The instruments were pretty much the same as any aircraft since the 30s and to be honest I thought the reflections were nearer to what we have now than those super sparkly screenshots.






Uploaded with ImageShack.us





Uploaded with ImageShack.us
Reply With Quote
  #37  
Old 10-12-2011, 01:10 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Looks like someone has removed all the gauges glass WTH.
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #38  
Old 10-12-2011, 01:17 PM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Quote:
Originally Posted by JG52Krupi View Post
Looks like someone has removed all the gauges glass WTH.
Yep. And it's the same here too:

http://forum.1cpublishing.eu/showthread.php?t=26862

Maybe the whole 'glass' bit has been revised for some reason.

Last edited by ATAG_Dutch; 10-12-2011 at 01:23 PM.
Reply With Quote
  #39  
Old 10-12-2011, 01:24 PM
JG52Krupi's Avatar
JG52Krupi JG52Krupi is offline
Approved Member
 
Join Date: May 2008
Posts: 3,128
Default

Quote:
Originally Posted by Dutch_851 View Post
Yep. And it's the same here too:

http://forum.1cpublishing.eu/showthread.php?t=26862

Maybe the whole 'glass' bit has been revised for some reason.
Agreed, it's better than beta 1 fogged up glass but still not as good as pre beta glass...
__________________


Quote:
Originally Posted by SiThSpAwN View Post
Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
Gigabyte X58A-UD5 | Intel i7 930 | Corsair H70 | ATI 5970 | 6GB Kingston DDR3 | Intel 160GB G2 | Win 7 Ultimate 64 Bit |
MONITOR: Acer S243HL.
CASE: Thermaltake LEVEL 10.
INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4.
Reply With Quote
  #40  
Old 10-12-2011, 02:09 PM
ATAG_Dutch ATAG_Dutch is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,793
Default

Just for interest's sake, I've just rolled back to v 1.02.14821 to check previous 'retail' version.
The 'in cockpit' glass still looks missing compared to the first post, (I think) but externally looks better.

Given that the mirrors were one of the first things to be noticed relative to FPS, would all these reflections be similar?

I've still not worked out how to get screenies in the main body of text so apologies for attachments.
Attached Images
File Type: jpg Launcher 2011-10-12 14-55-08-93.jpg (204.2 KB, 35 views)
File Type: jpg Launcher 2011-10-12 14-54-13-18.jpg (211.0 KB, 28 views)
File Type: jpg Launcher 2011-10-12 14-51-45-14.jpg (198.8 KB, 30 views)
File Type: jpg Launcher 2011-10-12 14-52-50-42.jpg (215.9 KB, 23 views)

Last edited by ATAG_Dutch; 10-12-2011 at 02:14 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:31 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.