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#231
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In the last 2 days i had several launcher crashes!
Here my crashlogfiles: PS: After the hotfix the game is running as hell!
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i7 920 @ 2.67 MHz 12.0 GB RAM Kingston KHX1600 WIN 7 64 bit SSD OCZ Vertex 3 120Gb ASUS HD 6950 DirectCU II Catalyst 12.6 Saitek Evo Force+Rudder pedals TrackIR 5 Last edited by Attila; 10-08-2011 at 12:39 PM. |
#232
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In the spit the trim knobs are not working (animated)
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AMD Phenom II X4 965BE OC@3.8ghz DDR3 G.Skill eco 4gb ATI Asus EAH6950 2GB shaders unlocked Asus Xonar DX Asrock 870 extreme3 Windows7 x64 Ultimate Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset Freetrack ps3eye Samsung 23" SyncMaster XL2370 |
#233
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Wow...
I gave up on you guys already, but I thought I'd try this new beta. Well ,the graphics are breathtaking, the sound is fantastic, I even love the menu music! I get a decent FPS - around 40-50, above London it's 15-20. Rarely any stutters. Negative: - AI still rolls like crazy - Radio chatter is inaudible - Radio commands don't work - Irvin Jacket sticks through the Spitfire. GTX470, i7-920, 6G RAM here. Well done! |
#234
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http://www.150gct.it/users/150GCT_Veltro/COCKPITE4.jpg |
#235
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known issue..
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#236
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that crazy AI rolling would be more palatable, especially in the bombers if it at least obeyed the laws of physics, there seems to be no inertia modelled at all, that or the bug just ignores that parameter, but it rolls as though it were a cheer leaders baton rather than a heavy plane with 2 - 4 engines in tow!
I think all the AI comes in to land at much too steep an angle, doesnt look right to me, but at least they hit the right approach angle, not like in il2 where some invisible hand swung them round at the last minute to line up with the runway. I was watching some FW200s coming into land and their angle looked wierd, to the point that they were almost nose down on the runway, when this happened...... sorry for low light it was a dawn mission (clearer full screen on YouTube), the two fires on the runway are where the previous 2 FW200s did the same flip!
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__________________________________________________ ________________________________ W7 64Bit/Q9650 @ 3.7Ghz/8Gb Ram/Gigabyte SuperOverClocked GTX580/Creative X-Fi/Dell Ultrascan 24" @ 1920x1200 Last edited by Zappatime; 10-08-2011 at 01:52 PM. |
#237
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if you select the bombardier sight in german planes
and stay enough time it crashes the game also the superchargers doesn't move [1 and a half year now] Last edited by skouras; 10-08-2011 at 02:27 PM. |
#238
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Hi folks!
With the latest patch applied and details maxed I ve got micro stuttering over london. But not only @london. Also in dogfights the sim stutters. Video@London: http://www.youtube.com/user/mcdaniel.../0/YwrLfii0aZ8 As I can say so far it is in "connection" with the text which is being displayed when the wingmen talk to each other. Simultanously when the text of the comm. appears the game stutters. Flying over london I got micro stuttering as mentioned. I can not say where from this is coming...? Amd Phenom2 X3 @2.8GHZ 8GB RAM Win 7 PRo 64Bit AMD Saphire Radeon HD 6850 1 GB Ram |
#239
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#240
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I'm seeing way to much warping from the new E4 models I get on ones tail he warps magically 1000m away from me.
ATAG server beta. my ping was 34 his was 64. or he was screen shooting like crazy? which don't make since, theres no screen shot folder anymore.
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