![]() |
|
Men of War: Vietnam A new title in the world-known Men of War real-time tactics game series |
|
Thread Tools | Display Modes |
#11
|
|||
|
|||
![]() Quote:
Hello man , i have tested your mission and i have few things to say, I'll start with the positive , your mission idea is good , insane battle, hundreds of soldiers for both sides,and the classic reinforcements implementation is something people will like and enjoy for sure . but ,there are some problems . first of all, the objectives/tasks order and the talking timing are all messed up ,not clear when to do what and in which order . second thing , the endless spawn loop at the base ,that's a game breaker, after a hour game i had like 60 enemy btr's and hundreds of soldiers if not thousands of enemy soldiers clogged up at base, my reinforcements points over ,one side of the base blocked with 80 btr's and the other side blocked by 3 or 4 AA guns with endless supply of troops to replace the dead crews ,i spent half hour on one killing it's crew over and over and over,just to see if the nightmare will end,it didn't...the rest of the base surrounded by fence and since you didn't supplied AT grenades or explosives or vehicles, i couldn't attack the base from any side beside those 2 overly guarded points. my cpu heated up and the mission turned into unplayable lag fest where i didn't even had the slightest chance to win. about the map itself ,it's the first map from the viet campaign again ,i already made a version of that map ,third time the same map is getting a bit boring . another small thing, the base pointers , you forgot to turn them off . not critical but annoying to see them all the time. so i suggest you get back to work , fix the problems,make some changes to the map itself and send it for a test again . i hope you wont take my criticism too hard , it's great for a first mission, just need a bit more work before release imo . |
|
|