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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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i've read several pilot accounts from BoB, who all say you could hear the guns very much from inside.
I'll take there word on that. that said, its a minor point to me, i'm just glad to see so much progress since day 1. |
#2
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you don't have to sit in a WW2 plane
to see the most obvious join in the spit climb now open the canopy and dive you will notice the sound of air rising now press the trigger and shoot your 8 guns you will notice that the air is more noticeable than the guns you get the point.. |
#3
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Fixxed that for ya..
![]() And no you do have to sit in one to say wrt sound imho
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#4
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#5
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![]() Quote:
Further to that, I've read numerous accounts of both Spit and Hurri pilots remarking that, when the ammo was expended, that they could "hear the pneumatic air blocks chuffing away on empty breeches".....or some such. If the pilots could hear THAT, then I would think they could hear 8 sets of .303 Browning muzzle blasts very clearly, too. More than what we can hear at present in CoD, surely. I'd love to hear what an actual Spit or Hurricane pilot would say about the sound of wind blast past an open canopy. One would think it would be a deafening roar (like an open car window at highway speeds, only much worse) -- but possibly not if the air is flowing smoothly over the rounded windscreen. Has anyone read a firsthand account on this? Lots of pilots opened their canopies for landing (speeds still well above 100 mph on downwind leg & even final approach), so possibly the wind noise wasn't too overwhelming. Dunno.
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