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Rig'n'Roll Truck racing game, sequel to the famous Hard Truck series. Drive authentic trucks along real Californian roads, deliver cargo, take part in truck races or establish your own cargo transportation company.

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  #1  
Old 01-21-2008, 02:34 PM
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Shega Shega is offline
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Donkey: Are we there yet?
Shrek: No.
Donkey: Are we there yet?
Shrek: No.
Donkey: Are we there yet?
Shrek: Yes.
Donkey: Really?
Shrek: NO!


Now seriously. We all know examples when games are released before some specific date - Christmas, e.g. That appears to be quite good for developers – they don't have to spend extra time testing and polishing the game over and over again. That is very convenient for publishers – a lot of people buy the game due to holidays and other famous dates. But as for our company – we want our games to be of a very high-quality. And we work hard on it. That is why we are working with our game for so long – we want you guys to become extremely happy when playing our game. And we do not want you all simply to purchase it and to receive negative feedbacks on the next day! I hope you understand and respect us for making this decision as much as we care about your pleasure.
Soon we will post more news about Rig'n'Roll. You can be sure that you will be the first to learn any new interesting fact about it. Or the second… straight after our team
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  #2  
Old 01-21-2008, 02:46 PM
JamesD JamesD is offline
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Great!! It's very nice from you and the whole team.. very happy to read that Keep on the good work!
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  #3  
Old 01-21-2008, 02:50 PM
Freak Of Nature Freak Of Nature is offline
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Quote:
Originally Posted by Shega View Post
Donkey: Are we there yet?
Shrek: No.
Donkey: Are we there yet?
Shrek: No.
Donkey: Are we there yet?
Shrek: Yes.
Donkey: Really?
Shrek: NO!


Now seriously. We all know examples when games are released before some specific date - Christmas, e.g. That appears to be quite good for developers – they don't have to spend extra time testing and polishing the game over and over again. That is very convenient for publishers – a lot of people buy the game due to holidays and other famous dates. But as for our company – we want our gamers to be of a very high-quality. And we work hard on it. That is why we are working with our game for so long – we want you guys to become extremely happy when playing our game. And we do not want you all simply to purchase it and to receive negative feedbacks on the next day! I hope you understand and respect us for making this decision as much as we care about your pleasure.
Soon we will post more news about Rig'n'Roll. You can be sure that you will be the first to learn any new interesting fact about it. Or the second… straight after our team
Oh thanks I thought I (and others who asked questions) was talking to nobody , because no one replied, well waiting for news
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  #4  
Old 01-21-2008, 02:54 PM
Freak Of Nature Freak Of Nature is offline
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Oh and one more question to you not developers, I know your company not only publishes games right? but also creates them, so my question is - are softlab-nsk working on their own with RnR or your company helps them somehow? sorry if this question is stupid

Last edited by Freak Of Nature; 01-21-2008 at 03:27 PM.
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  #5  
Old 01-21-2008, 06:38 PM
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Shega Shega is offline
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Oh and one more question to you not developers, I know your company not only publishes games right? but also creates them, so my question is - are softlab-nsk working on their own with RnR or your company helps them somehow? sorry if this question is stupid
That is a side company, it means that it doesn't belong to 1C and we are collaborating.
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  #6  
Old 01-21-2008, 06:19 PM
puca puca is offline
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Quote:
Originally Posted by Shega View Post
Donkey: Are we there yet?
Shrek: No.
Donkey: Are we there yet?
Shrek: No.
Donkey: Are we there yet?
Shrek: Yes.
Donkey: Really?
Shrek: NO!


Now seriously. We all know examples when games are released before some specific date - Christmas, e.g. That appears to be quite good for developers – they don't have to spend extra time testing and polishing the game over and over again. That is very convenient for publishers – a lot of people buy the game due to holidays and other famous dates. But as for our company – we want our games to be of a very high-quality. And we work hard on it. That is why we are working with our game for so long – we want you guys to become extremely happy when playing our game. And we do not want you all simply to purchase it and to receive negative feedbacks on the next day! I hope you understand and respect us for making this decision as much as we care about your pleasure.
Soon we will post more news about Rig'n'Roll. You can be sure that you will be the first to learn any new interesting fact about it. Or the second… straight after our team
sorry but after 6 years these is crap
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  #7  
Old 01-21-2008, 06:35 PM
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Shega Shega is offline
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puca, are you that sure? Well, anyway, that is your desicion )
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  #8  
Old 01-21-2008, 07:33 PM
trowland trowland is offline
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puca, are you that sure? Well, anyway, that is your desicion )
puca is becomeing "bakeingcookies" i want a clean game not rushed.

Ps. they have shrek in russia? cool
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