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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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First let Steam check your files, second delete the cache file, then install the Patch.
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#2
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lol, thanks, all been done.
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#3
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It seems to me that the AI radio comms are hardly audible now, I don't know if someone else is having this issue too.
![]() For me the rest works fine. ![]()
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![]() StG111 2003-2005 | SG1 2006-2009 | 15.Span 2010-2011 CPU Intel i7 920 @ 2.67 -> OC 4 Ghz MB ASUS P6T Cooler Noctua NH-D14 Memory 12GB GPU 2x nVidia 285 GTX 1GB SLI HD 2x SATAII WD VelociRaptor 150GB RAID 0 SB ASUS Xonar DS/DT 7.1 PSU Tagan 1100W OS W7 Ult.64 LCD LG W2284F-PF TrackIR 3 Pro + Saitek X-52 + Saitek Pro Rudders Pedals + Pro Flight Throttle Quadrant + Saitek PcDash 2 |
#4
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Of the people that have had lock ups after a ground explosion, who has nvidia graphics card with the latest beta 285.38 (the one required for Battlefield 3)?
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__________________________________________________ ________________________________ W7 64Bit/Q9650 @ 3.7Ghz/8Gb Ram/Gigabyte SuperOverClocked GTX580/Creative X-Fi/Dell Ultrascan 24" @ 1920x1200 |
#5
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Very joke this patch, I crashed and next I have to ctrl+alt+sup to cancel game, very poor this patch....
![]() I used GTX 465 with 285.38 nvidia patch... |
#6
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it's not a patch, it's a beta patch... this is all the difference.
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#7
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![]() Quote:
Originally Posted by Winger: Quote:
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#8
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Another confirm for the freezes on crashing. Doesn't happen when you go down in water though (even with a huge splash), so it's only actual explosions. Otherwise it's nice to have the .303's balanced so you can hear them again and the colours look great on the ground at least, but I'm not sure about the in-cockpit colours. They seem very saturated (I'm talking mainly about the 109 cockpit here, so it could be to do with the bright red lights) and I can't quite tell whether they're really really good or really bad.
On the up side though, load times are massively decreased. |
#9
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I also get the explosion crash.
While flying a single mission I noticed there is still this map bug (large lighter area at sea level) which was there already in previous beta patch. I noticed there was another similar light area in different part of the same map, but a bit smaller. I can't remember if it was in previous patch or is this a new problem. WinXP SP3, 2Gb ram, ATI 9550 2GB - driver version 8.861.0.0 (24.5.2011). Last edited by slm; 10-05-2011 at 08:30 PM. |
#10
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Firsto of all i want to say 'Thank You' to DEVs for the work they are doing.
Now some feedback for this patch: LANDSCAPE: Now colors are awesome eye-candy, sometimes having some "strange" textures colors on water COCKPITS: A bit 'strange' colours at the beginning but after a while they look good BF109 E4/E4B: Can't manage to open/close water and oil radiators JU88: Engines are still under powered. with a standard fuel and weapons load you can't go higher than 3000 / 3500 meters (in real life it was able of a cruise altitude between 6000 and 7000 with full load and 7500+ without weapons and half fuel tanks) ALL AIRCRAFTS: No damages caused by speed exceeding (ex. Ju88 from 7000mt. start dive 90° nose down at 900+ Km/h you loose control until you slow down, may damage engines but no structural damages.) PERFORMANCES: Got a nice improvement (more 10 / 15 FPS, now can't go lower than 30FPS) and stuttering is almoust gone (still some micro-stutter where going from high to low altitude at high speed ON LAND, not sea) My system specs are in the signature and my team-mates from my virtual wing also have similar specs. No notable difference between AMD/ATI and INTEL/NVIDIA systems for us. EDIT Forgot to give my graphics settings Screen Resolution1920x1080, 60Hz Fullscreen ON Model Detail HIGH Buildings Detail LOW Land Detail HIGH Forest LOW Visual Effects HIGH Texture Quality ORIGINAL AntiAliasing OFF Anti-Epilepsy Filter OFF SSAO OFF vSync ON Damage Decals HIGH Buildings Amount LOW Land Shading HIGH Grass OFF Shadows ON Roads ON Last edited by AMVI_Superblu; 10-10-2011 at 09:17 AM. |
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