![]() |
|
CoD Multiplayer Everything about multiplayer in IL-2 CoD |
![]() |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
I have made a mult-player mission, it's in the F:\Program Files (x86)\Steam\steamapps\common\il-2 sturmovik cliffs of dover\missions\Multi\Dogfight directory. When I go to Mulltiplayer-Server in-game & navigate to multi-dogfight to select the mission to launch it's not in the list of multiplayer missions. Any ideas?
__________________
When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#2
|
|||
|
|||
![]()
Hi Salmo.
You need to make sure your mission is in the 1cSoft folder under documents not in the steam folder of the main game install. The path will be the same (missions\multi\dogfight) and then it should show up. |
#3
|
|||
|
|||
![]() Quote:
![]()
__________________
When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
#4
|
|||
|
|||
![]()
How are you trying to run the mission? Through Hyperlobby, in game etc.?
Can you tell me the steps you are using, because I'm wondering if you're loading up the SP server instead of the MP server portion of the game. Are you trying to run your mission under the server option? |
#5
|
|||
|
|||
![]()
Clearly I'm doing this all wrong
![]() I tried to run the mission in-game to test how it runs before lauching on a public server?. I can load & edit the mission OK in FMB, then I go to multiplayer - server - then load. The "load mission server" screen comes up & I navigate to the missions-multi-dogfight folder. How do I launch a slef-built mutli player dogfight mission so I can test how it runs before lauching on a public server?
__________________
When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE Last edited by salmo; 10-04-2011 at 06:32 AM. |
#6
|
|||
|
|||
![]() Quote:
Spawn areas are not necessary (e.g. coops). Just launched a single-player mission (with 'Player' checkbox checked) in a lobby for a test. It works. |
![]() |
|
|