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#851
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Any response?
![]() I thought it was a great idea. ![]() Quote:
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#852
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Is it possible to tweak the damage model so that an a/c hit in the wing would drop wheel? Judging from debriefing reports, it was a common occurrence, esp. with Bf 109s and Fw 190s.
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#853
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Requesting fixes for these official missions which have been broken since Forgotten Battles was released.
\Missions\Net\coop\1IBCo-op3-HungaryBridge.mis is missing [Target] which makes RED WON ! and BLUE WON ! impossible \Missions\Net\coop\1IBCo-op6-SeelowHeights.mis is missing [Target] which makes RED WON ! and BLUE WON ! impossible \Missions\Net\coop\1IBCo-op8-FirstDay.mis is missing [Target] which makes RED WON ! and BLUE WON ! impossible \Missions\Net\coop\3IBCo-op1-Stalingrad.mis is misbalanced and BLUE WON ! is 99% impossible \Missions\Net\coop\3IBCo-op3-MistelBerlin.mis is missing "army" and "[Target] time" which makes RED WON ! impossible \Missions\Net\coop\3IBCo-op5-ConvoyChina.mis is using "Target Ground" for non-stationary units which makes RED WON ! and BLUE WON ! impossible More details here. Last edited by Hanzu; 09-30-2011 at 09:02 AM. |
#854
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It's possible to model this sort of damage in IL2; there are several mods which do so for certain planes. But, it would require a fair bit of time given the number of planes in the game. It would also require investigation into which planes had hydraulics, what parts of the plane they controlled and how quickly they would fail if the system sprung a leak. To complicate things further, some planes had multiple hydraulic systems which controlled different parts. |
#855
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I have a request relating to runway lights. In the real world, many ARCAL and other light systems stay active for 15 minutes after being turned on.
In Il2 tried them out and had to request the lights to be turned on 3 times during approach in Bf110, once they went out right as I was over the threshold. I doubt in the real world, that the ground crews would have killed the lights while the aircraft was on approach. Can we make the duration of runway lights at least 5-10 minutes so that a full approach from a beacon can be made? Another request, the landing light is non functional as it doesn't light up the ground, can this be fixed, maybe in the same way that flares and explosions cast light? Last edited by Tempest123; 09-30-2011 at 03:17 PM. |
#856
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i request exential object in the game actualy exist only 3 flags GERMANY, JAPAN,AMERICAN..... where are the all flags of the rest of nations?
in mission builder if i want constructed italian base after i put only GERMAN flags where are the all flags? and wing meausure wind flag in the airport. |
#857
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As someone here has already said, gear dropping is a result of landing gear leg upper lock damage (which was holding the leg in retracted position). It has nothing to do with hydraulic system damage (or damage to any other system, used to operate the gear).
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#858
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Flags would be nice props to have.
__________________
Find my missions and much more at Mission4Today.com |
#859
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axis powers raprestation of flags.
![]() loock this flags http://en.wikipedia.org/wiki/Axis_powers and after loock allied flags http://en.wikipedia.org/wiki/Allies_of_World_War_II if you want to GERMANY flags eliminate or removed the swastika(if it is illegal), while the rest of the flag remains normal. Last edited by Xilon_x; 10-02-2011 at 07:36 AM. |
#860
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While looking at a possibility to enjoy a good "Flying Tigers" campaign, I realized that there are no Ki-30 "Ann" nor Ki-48 "Lily" Japanese light bombers. Just a hint for future patches
![]() By the way, both types were extensively used in kamikaze attacks in 1945. |
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