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Controls threads Everything about controls in CoD |
View Poll Results: Server set HUD? | |||
Yes, server set. |
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18 | 29.03% |
No, I want to decide. |
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20 | 32.26% |
Not all the windows but some key ones as server set. |
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14 | 22.58% |
I really don't care either way. |
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10 | 16.13% |
Voters: 62. You may not vote on this poll |
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Thread Tools | Display Modes |
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#1
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Great idea swiss, as we have so many planes to choose from ;D
All settings should be server-sided -> level playfield. The server should inform about the balance when joining, sensible people will choose the disadvantaged side, the rest wouldn't change anyway.
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#2
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Voted.
I Dont really care either way tbh |
#3
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i think server should be able to enforce some liitations. But players should be able to choose limit themselfs behond that:
in il21946, you could get read of the chat bar. in il2 1946, even if server allowed sppedbar, you could fly without it. |
#4
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I have just started playing online recently and I will admit it was a thrill. I love the setup where everything is full realism settings. No pointers no map indicators no outside views. You really get into it. I logged onto the server yesterday and as I spawned someone fired up there 109 and just left me there. Bummer because I wanted to fly with them. For some reason when I spawn the 109 prop pitch is advancing up and I have to wait for it to unwind before I can take off. Whoever that was just hauled ass and left me while I was in preflight. Thanks!
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#5
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In this respect the old IL2 provided the numbers of spawned planes per airfield. Was not so bad if one was sensible to the balance issue. However forcing ppl to balance is not such a good idea as there are ppl that just fly one side or want to fly a specific aircraft.
Autobalance is no problem when on each side there are the same planes ... but who would want that? EDIT: On the server-set windows I voted that some should be server-set. With that I mean that some windows that may be considered by the server providers as unrealistic or providing some with advantages may be forced off and others on. When exiting the server the player's preset window configuration should be restored for offline or for other servers that don't turn off these windows. Positions as configurated by the player should be maintained. I think this is not so difficult to implement. Last edited by 41Sqn_Stormcrow; 09-28-2011 at 10:30 PM. |
#6
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Well so far most ppl would want some form of server setting
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#7
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Voted no but only because I get used to the way my windows are set up and would find it annoying for them to change all the time. I don't really care how others have their windows configured even if they do have a marginal advantage - my choice after all.
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#8
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Regarding the balance guys.
I don't want to say autobalance is the way to go. Keep in mind though that: - Not everyone flies multiplayer to fight! Thus even if there's 20 on blue it doesn't mean you're at a disadvantage during a fight - Full realism servers need "numerical" (as in pilots) imbalance eventually - Even with balanced teams it's not guaranteed that fights are balanced - People will often not care what anyone says on the chat There are many other reasons but I'd simply say that balance is NOT an issue. Server admins etc need to take care of that and let's not forget that eventually it'd be possible to add scripts that grant the side with the disadvantage nice bonuses or additional AI planes etc. I want to keep control over the windows and I'm glad it's possibel to get rid of them. Although I'd think it'd be nice to have a button to trigger this. |
#9
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What do you bet Hugh Dowding called Hermann Goering to see if there was balance in his mission for the day.
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