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#421
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Second Launcher faiure this week after one hour's play.
Crash dump files uploaded in other Thread.
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#422
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Unfortunately it doesn't show up in screen shots. Last night I turned on a wondow to show radio transmissions (they are damn hard to hear in this game!).
It was working fine, window was basically transparent and unobtrusive. Today I started the game again and the same window was a solid dark gray. I tried removing the window, but even still the dark gray area on my screen remained! Has anyone else seen this? That's a big chunk of screen that's basically rendered useless. |
#423
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The freezes are worrying me I have 2 or 3 every hour playing.
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Intel i7 970 6x3.2 ASUS Sabertooth X58 ASUS GTX580 Corsair 12GB 1600 Mhz OZC SSD 120GB |
#424
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I already mentioned the issue with unclickable menues.
It got worse I now no longer can make modifications to my control menue because all buttons are greyed out and are unclickable. I can access them by pressing tab and then enter but this is absolutely unhelpful if I want to asign a function to a key because the game thinks I want to assign the tab key to the selected function. This needs URGENT treatment. |
#425
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We still have graphical bug on channel map!
see pictures: |
#426
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Ok here we go after so many complains.
1) Great improvement with DX9, so i've finally pushed myself to change OS. RoF now runs great also in W7, so no more problems to run both the sim. 2) DX10 (Core Duo with 4GB and ATI 5770 HD): Not really smooth but good enough (online) for my FPS standard. Good work Luthier. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
#427
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Well, that's a bug thread
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#428
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Is it ok? For me no. ![]() |
#429
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Devs are aware of these issues
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#430
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A small bug with the Me109.
Set Magnetos to on, fuel to on then select ignition. Magneto's jump down to off position, then when the engne catches pop back up to the on position. It is actually possible to start your engine with magnetos set to off, as they just jump up to on during the start-up sequnce. Apologies if this has been raised as an issue already. |
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