Quote:
Originally Posted by ACE-OF-ACES
Well sure if you have it set real high.. the plane will jump up into the air as was the case in your 50mps video.. breaks are no good in those cases
But I am talking about the 5mps and 10mps cases that are WAY below the Per Australian Bureau of Meteorology warning levels of 18mps
Lets assume for a moment that your right and there is no bug and that 5mps wind speeds should cause the plane to spin.. And that when you apply the breaks it stops spinning as expected.. But if your correct, than once you release the breaks it should start spinning again
Yet it doesn't!
The plane no longer spins after you tap the breaks..
As I stated before, based on my software background, this has that feel of a variable that did not get initialized correctly and got initialized 'after' you tapped the breaks.
That is why I consider this a bug, because if it wasn't a bug than the plane should start spinning again after I released the breaks
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Yes, I said the same too: spawn logic don't works Ok with brakes off. But now after all this discussion I have the curiosity to know in wich wind condition a Spitfire will start to spin into wind...