![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
__________________
AMD Phenom II X4 965BE OC@3.8ghz DDR3 G.Skill eco 4gb ATI Asus EAH6950 2GB shaders unlocked Asus Xonar DX Asrock 870 extreme3 Windows7 x64 Ultimate Saitek X52pro (stick modded) - Saitek rudder pedals - SteelSeries Siberia V2 headset Freetrack ps3eye Samsung 23" SyncMaster XL2370 |
#2
|
||||
|
||||
![]()
Merlin engine cuts too readily on negative G. This has been covered before and was improved before this patch. Please revisit.
I have 5.1 6-channel sound (front pair, rear pair, centre and subwoofer) on my headphones. When I close the canopy the engine sound levels do not change but a friend with stereo phones says the engine sound reduces when he closes his canopy.
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#3
|
|||
|
|||
![]() Quote:
|
#4
|
||||
|
||||
![]() Quote:
http://forum.1cpublishing.eu/showpos...5&postcount=93 I'll be happy to accept their findings if the Merlin is close to that but I think it is cutting out at around 0.7g instead of 0.3G. In other words I think it has been set to misfire at a reduction of 0.3G instead of when it reaches a level of 0.3G.
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#5
|
|||
|
|||
![]()
A cable cut the sky
|
#6
|
||||
|
||||
![]()
Unable to turn weathering off on Spitfires??
__________________
Regards Chris ![]() http://www.aircombatgroup.co.uk/index.php Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU, GTX580 3gb OC |
#7
|
|||
|
|||
![]()
Track-Ir will no longer center via F12 while in game, I have to alt-Tab out, Center then alt-tab in, had the same problem for a little while when I first installed 2 patches ago so I'm not sure if it's related to this patch. Can still see object "dots" through aircraft, terrain, not as bad as before but still visible. Seems like brakes on Spit and Hurri are either full on or full off and if they are on a key press a single tap can ground loop an aircraft, is this correct?
|
#8
|
|||
|
|||
![]()
Hey guys I just created a how-to thread in regards to the importance of making your crash dump files available for download for the developers and how to upload them to the forum.
For those who have had the game crash with the beta patch its worth doing to help the developers fix up any issues. Here's the thread: http://forum.1cpublishing.eu/showthread.php?t=26007 |
#9
|
||||
|
||||
![]()
Was going to build a mission on the channel map and this happened for no apparent reason:
Looks like more "vegetation" issues.
__________________
|
#10
|
|||
|
|||
![]()
I'm getting weird discoloured german tactical codes. For example what was black before is now a very dark grey ... as if the new gfx adjustments have a negative influence on the markings. The Balkenkreuze, however, are fine. Curious issue ...
|
![]() |
|
|