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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-09-2011, 06:49 AM
albx albx is offline
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Quote:
Originally Posted by furbs View Post
Please post patch 1.03.15527 bugs here for Luthier and team....

Please add PC specs and anything else that might help.

This is a sum up so far. Cheers Krupi!!

Taking a note from Insubers thread here is a compilation of the bugs found so far.

1. FPS Drop (Roughly 10%).

2. Gunsight Dimmer no longer works.

3. Landing gear hydraulic noise can be heard when player switches to neutral gear down postion.

4. BF 109 E4 Window opens up the wrong way.

5. BF 109 E4 Can't drop bombs, SC50 bomb rack positioned incorrectly.

6. BF 109 E4 No Auto Prop.

7. BF 110 Instrument Panel lights are always on.

8. BF 110 No mine shells!!!

9. Cockpit glass appears opaque rather than transparent in outside views.

10. Target Dots should be modified and removed from ground targets and can be seen through ground and clouds.

11. Tiger Moth can crash the game.

12. Black areas in red out and injured pilot effect.

13. Contrails need work, they do not start off at the wing tips and are a bit to thick at the beginning.

14. Sun blinding effect needs more work, happens to often.

15. Horizon can be seen through aircraft.

16. Game crashes more often.

17. Sometimes you can hear cockpits after bailouts.

18. Stuka smoke cant be seen by pilot, but can by other players.

19. Stuka rear gunner ammo hang in mid air after canopy ejection.

20. Ammo counters don't work (needs verification).

21. Effects have a box/outline. Nvidia users can remove this by rolling back to patch 275.33.

22. Lights visible through cockpit.
I want add that the blenheim don't release the bombs also.
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  #2  
Old 09-09-2011, 07:06 AM
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klem klem is offline
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Merlin engine cuts too readily on negative G. This has been covered before and was improved before this patch. Please revisit.

I have 5.1 6-channel sound (front pair, rear pair, centre and subwoofer) on my headphones. When I close the canopy the engine sound levels do not change but a friend with stereo phones says the engine sound reduces when he closes his canopy.
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Old 09-09-2011, 07:12 AM
jimbop jimbop is offline
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Quote:
Originally Posted by klem View Post
Merlin engine cuts too readily on negative G. This has been covered before and was improved before this patch. Please revisit.

I have 5.1 6-channel sound (front pair, rear pair, centre and subwoofer) on my headphones. When I close the canopy the engine sound levels do not change but a friend with stereo phones says the engine sound reduces when he closes his canopy.
I wish I knew which FM is correct in this regard. This and the earlier models are harder to fly but more satisfying (and really not that difficult) but I suspect they are incorrect.
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Old 09-10-2011, 11:06 AM
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klem klem is offline
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Quote:
Originally Posted by klem View Post
Merlin engine cuts too readily on negative G. This has been covered before and was improved before this patch. Please revisit.

I have 5.1 6-channel sound (front pair, rear pair, centre and subwoofer) on my headphones. When I close the canopy the engine sound levels do not change but a friend with stereo phones says the engine sound reduces when he closes his canopy.
Quote:
Originally Posted by jimbop View Post
I wish I knew which FM is correct in this regard. This and the earlier models are harder to fly but more satisfying (and really not that difficult) but I suspect they are incorrect.
Well I would just like 1C to put a G meter on their test aircraft and check it against this post

http://forum.1cpublishing.eu/showpos...5&postcount=93

I'll be happy to accept their findings if the Merlin is close to that but I think it is cutting out at around 0.7g instead of 0.3G.

In other words I think it has been set to misfire at a reduction of 0.3G instead of when it reaches a level of 0.3G.
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  #5  
Old 09-09-2011, 12:36 PM
quebecyankee quebecyankee is offline
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Default Cable in the sky ???

A cable cut the sky
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File Type: jpg BUG.jpg (735.6 KB, 58 views)
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  #6  
Old 09-09-2011, 12:51 PM
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Unable to turn weathering off on Spitfires??
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  #7  
Old 09-09-2011, 01:09 PM
Krt_Bong Krt_Bong is offline
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Track-Ir will no longer center via F12 while in game, I have to alt-Tab out, Center then alt-tab in, had the same problem for a little while when I first installed 2 patches ago so I'm not sure if it's related to this patch. Can still see object "dots" through aircraft, terrain, not as bad as before but still visible. Seems like brakes on Spit and Hurri are either full on or full off and if they are on a key press a single tap can ground loop an aircraft, is this correct?
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  #8  
Old 09-09-2011, 01:34 PM
Phazon Phazon is offline
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Hey guys I just created a how-to thread in regards to the importance of making your crash dump files available for download for the developers and how to upload them to the forum.

For those who have had the game crash with the beta patch its worth doing to help the developers fix up any issues.

Here's the thread: http://forum.1cpublishing.eu/showthread.php?t=26007
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  #9  
Old 09-09-2011, 03:34 PM
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Was going to build a mission on the channel map and this happened for no apparent reason:

Looks like more "vegetation" issues.

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  #10  
Old 09-09-2011, 03:35 PM
csThor csThor is offline
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I'm getting weird discoloured german tactical codes. For example what was black before is now a very dark grey ... as if the new gfx adjustments have a negative influence on the markings. The Balkenkreuze, however, are fine. Curious issue ...
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