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Technical threads All discussions about technical issues |
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Is it an issue that needs fixing? Yes it is.
Does it work flawlessly in niche games made by small development studios that lack direct 24/7 access to AMD/nVidia? Almost never from the start. It took RoF 2 years to sort it out and yet they are still advising against dual GPU setups. That's not being an apologist, it's simply not closing your eyes to the world around you just because your personal wishes conflict with what happens out there. I have no doubt it will work eventually. How long will that be? Let's just say that i don't plan on going dual GPU any time soon for as long as my main interest is sims and other niche gaming genres ![]() I think a lot of the complaints come from the fact that many simmers lately tend to adopt a mentality usually found in other gaming genres. "Why wait for reviews and performance reports? I'll just preorder the collector's edition and dump $2000 on a monster PC and everything should run fine". That works fine for other gaming genres, it rarely works ok for sims though due to the complexity involved. Some games rely more on CPU, some need a lot of RAM, some prefer faster GPUs...simulators need a bit of everything and in a way that one component doesn't bottleneck the rest, not to mention architecture choices. Most notable example is FSX and that's a microsoft product we're talking about, with whatever that means in terms of available cash to fund the project: they just made a false assumption that clock speeds would keep rising and coded most the game around that with minimal multicore support, it took years before people could fly FSX maxed out and even on a previous generation i5/i7 with a DX10 GPU it's still not possible to run full graphics. Mind you, that's a game made by a multi-million dollar company that doesn't have 50 aircraft maneuvering within the same piece of sky simultaneously and if it does due to some third party AI traffic add-on, it's just a case of pretty models following predetermined waypoints: no complex AI needed to simulate airliners and procedural flying, plus no damage model. Let's keep things in perspective, shall we? |
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