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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Gore or no Gore that is the question?
Yes I want gore. 110 59.46%
No thanks. 39 21.08%
Not bothered. 36 19.46%
Voters: 185. You may not vote on this poll

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  #21  
Old 09-05-2011, 03:26 PM
Jaws2002 Jaws2002 is offline
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I hope they don't even try it. This game has plenty problems, the las thing they need is pegi changing the ratings from pegi16+ to M. That would be a huge pain in the arse.
Think about it. New CD covers, informing all the sites and stores out there about the rating change, Pull all the old CDs with the old rating off the market and of course the huge potential for lawsiuts.
Nobody in his right mind wants to go trough all that mess and i hope they don't even think about touching that.
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  #22  
Old 09-05-2011, 04:31 PM
Sven Sven is offline
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Well I suppose it could be an optional feature, which I would like.

But then the question raises, is it really worth doing it? For that one occasional time you can get alongside your enemy and observe him? In 99% of my cases I pull off my target as soon as I notice he cannot fly any longer, to get to safety.

For the time they put into gore they could also make some other 3D models like planes
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  #23  
Old 09-05-2011, 04:47 PM
GOA_Potenz GOA_Potenz is offline
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War = horrible deads

this is a combat flight simulation right??? so what's the problem with blood
come on please let that false moral for any other discussion.
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  #24  
Old 09-05-2011, 05:07 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Quote:
Originally Posted by JG52Krupi View Post
My opinion on this subject is that it's not needed and I don't think it has even crossed MG mind (hopefully), blood on the cockpits is as far as I would want this to go.
Agreed 100%, I would not want to see 1C spend any time and money on doing it.. over other things.. But at the same time if they did do it, I would be more than willing to turn on all the gore!

Put another way I could take it or leave it but I would not kick it out of bed for eating crackers
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on.
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  #25  
Old 09-05-2011, 05:12 PM
tk471138 tk471138 is offline
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Quote:
Originally Posted by JG52Krupi View Post
Those that voted yes please could you explain why you want to see limbs blown off!
if it happened in ww2 (bloddied cockpits or gun positions is mostly is what im looking for) if limbs were blown off i dont even know if the pilots would even notice it as they would fall to the bottom of the cockpit or something...
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  #26  
Old 09-05-2011, 06:07 PM
patrat1 patrat1 is offline
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i want AL GORE to stay the hell out of my game.
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  #27  
Old 09-05-2011, 06:09 PM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by cheesehawk View Post
Biggest problem is that its irrelevant for aerial combat. Resources are much better used elsewhere, unless you have already found the the game works perfectly for you. Instead of sounds, you prefer to have blood for if/when you get a pilot kill? Instead of no stuttering over cities, you'd prefer limbs in the cockpit? Please devs, never mind the SDK or fixes to tracks, lets get cannon holes in a body? Please, lets focus on aerial combat first, then add fluff later.
+1

Priorities first. Also, as has been mentioned in this thread, contact with enemy bombers & fighters was usually brief and a fighter pilot didn't make a habit of hanging about and looking into cockpits. Yes, we've all read accounts to the contrary and they stick in the mind because of the sensationalistic aspect, but these were exceptional occurrences and not the rule. I never served combat when in the RCA (artillery) back in 1969, but like many here have been first on scene at a road accident which, for me at least, was gut-wrenching and sickening. (Hats off to all police/fire/paras who do a job I could not). Admittedly escapist, but I just prefer the challenge of machine vs machine in a PC flight sim - don't need the blood 'n guts, personally.

If others want that for immersion, it's of no concern to me. I'd prefer it as a clickable option, though. As cheesehawk indicates, there's more pressing issues to resolve.
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  #28  
Old 09-05-2011, 06:23 PM
retrojet retrojet is offline
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Yes... Clickable option... And see what a hit the performance takes...
I would love a super-duper top of the line system to handle everything... But that's not an option for me! ...Until I win the lottery, that is!

Another overlay is bad enough, but please don't go asking for spurting and sploshing etc. That's 'overkill' for sure!

Last edited by retrojet; 09-05-2011 at 06:32 PM.
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  #29  
Old 09-05-2011, 06:44 PM
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philip.ed philip.ed is offline
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I voted yes. Not from a sadist perspective, or from a genuine wish to see 'blood and guts', but rather because of the fact that I feel it is easy to get complacent with the game. By this I mean that it is easy to go after a plane and try and aim for the pilots, or to relish from the fact that a quick hit to the cockpit can result in almost immediate victory. Seeing blood (I can't imagine that you would see a limb sever when dogfighting) could be shocking, but may also hit home the truth that you are ultimiately aiming to kill the opposition.
I don't think it is necessary, but I would play with it on, because to me the game is a simulation, and whilst dogfighting is fun, I think players have to appreciate that there is nothing glorious about war. I always find that hollywood films with gore (as over the top or unrealistic as it may be) hit home the true effects of war a lot better than films where the actors die in a comic fashion.

Just my 2p. I fully respect Trooper's view, and lift my hat off to him for his service to our country.
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  #30  
Old 09-06-2011, 12:05 AM
GOA_Potenz GOA_Potenz is offline
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Quote:
Originally Posted by philip.ed View Post
I voted yes. Not from a sadist perspective, or from a genuine wish to see 'blood and guts', but rather because of the fact that I feel it is easy to get complacent with the game. By this I mean that it is easy to go after a plane and try and aim for the pilots, or to relish from the fact that a quick hit to the cockpit can result in almost immediate victory. Seeing blood (I can't imagine that you would see a limb sever when dogfighting) could be shocking, but may also hit home the truth that you are ultimiately aiming to kill the opposition.
I don't think it is necessary, but I would play with it on, because to me the game is a simulation, and whilst dogfighting is fun, I think players have to appreciate that there is nothing glorious about war. I always find that hollywood films with gore (as over the top or unrealistic as it may be) hit home the true effects of war a lot better than films where the actors die in a comic fashion.

Just my 2p. I fully respect Trooper's view, and lift my hat off to him for his service to our country.
+1
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