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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 09-04-2011, 11:51 PM
Blackdog_kt Blackdog_kt is offline
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What you say does happen Snapper, but it's a case of overall RAM management, ie a matter of having enough RAM and a 64-bit OS to use it.

If the sim doesn't use more than 3 GB for example (the entire game folder is about 4 gigs), having a 64-bit executable for the sim won't matter much. What matters is having more than that and an OS that can "see" it so you can give CoD the assumed 3GB it needs and have enough left to run whatever else you need to run in the background
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Old 09-05-2011, 02:20 AM
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ATAG_Snapper ATAG_Snapper is offline
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Thanks for the clarification, BD. From my layman's perspective, in terms of memory "more" won't necessarily help, but it won't hurt either.
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Old 09-05-2011, 02:58 AM
hc_wolf hc_wolf is offline
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Try some testing fun. Go to your conf.ini and change the render.

dx10_0
dx11_0
dx10_x64_... or something. I forget. but look in the files you can change dx to a number of dx 10 and 11 settings.

I used to get strange artifacts. But that was a couple of patches back. I have not tried since. Someone give a go today and see how it goes

I will look when I get home and post the variations.
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Old 09-05-2011, 06:18 AM
Tree_UK
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I remember very well that Oleg stated in an interview that CLOD would benefit form large amounts of ram, so I was somewhat surprised to find that it only had a 32bit exe.
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