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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 09-04-2011, 11:32 PM
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ATAG_Snapper ATAG_Snapper is offline
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Quote:
Originally Posted by Madfish View Post
It doesn't really matter if it's standard or not.

Until CloD uses more than 4gb ram we wouldn't really benefit. It only makes sense or is required if the application is actually USING more than 4gb of ram for itself. The OS and other applications don't matter.

I'm running on 16gb here and usually I have a crazy number of applications etc. running. Combined they use the memory but each application only a small chunk. So the applications themselves can be anything - just the OS has to be a x64 version and you don't have to worry about memory issues anymore, if you got a decent amount of ram that is.
When playing CoD I frequently have Task Manager running on a second screen (as well as the EVGA gpu monitor utility) and it usually shows at least 4.5 Gigs of memory in use - frequently more! There are all kinds of applications running in the background, plus for the sim itself I'm running TrackIR5, Ventrilo, Voice Commander, etc.

If I were running Win 7 32-bit and only had 4 Gigs of RAM on my machine (as many in this forum have), would this not be a memory bottleneck? Could this be a reason for performance and stability problems reported for CoD? Perhaps CoD itself uses less than 4 Gigs of RAM, but add in the other applications combined with the 4 Gig limitation of Win 7 (or Vista) 32-bit and you encounter a drastic memory shortage?
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