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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#30
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I never found Spits vs 109 to be airquake, in-fact as 1946 dogfight servers go it is the farthest from it. Now of course being a dogfight server there is a certain amount of instant gratification and short(er) flight times to targets and opponents, but I can’t think of another 1946 DF server that has nearly as many pilots trying to achieve the objectives laid out in the brief, most other servers pilots just go for air to air action and don’t even bother with the objectives. What I am looking forward to are the campaigns in CoD. I am sure there is going to be some time before we see these as the game is developed into a more refined product and the brilliant folks who put these together work into C ++. I do miss the days of VOW, VEF, VWF, Bellum (and all of its clones), Forgotten Skies, Ghost Skies (which is running again), SEOW and all the other campaigns where there was true immersion into a mission. At one point in “old” IL2 there were so many choices in terms of what you could find in HL that 99% of what an online WW2 virtual fighter pilot wanted could be found easily. I still fly in a regular Il2 1946 campaign and I have done so since 2003, Hopefully sometime in the future I can say the same for CoD. JD AKA_MattE
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