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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 12-29-2007, 12:41 PM
csThor csThor is offline
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Quote:
Originally Posted by Jagdwaffe View Post
Couple of comments re. the MTO map.

1./ Our planes are spawning with their backs to the runway as on the other desert and Italy maps. Please may we spawn facing the strip.

2./ Crete - the two airbases are at the East end of the island. Maleme airfield where a lot of the fighting took place is on the Western end of Crete. Is there some reason why Maleme is not a useable base on the map?

Ground handling of the Spit, in particular, seems to be better than on the previous desert map so thanks for that.

Because that is a fictional map and all similarities to real life are simply coincidence?
Seriously - the map is as it is. It's a "Take it or leave it" thing.
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Old 12-29-2007, 01:29 PM
Ironman69 Ironman69 is offline
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csThor, check your PM's plz. I have a question for you.
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  #3  
Old 12-29-2007, 04:16 PM
slm slm is offline
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Default viewing distance

This new LandGeom=3 option is good.

Any chance of getting similar setting which would allow people to see those fire and smoke objects from greater distance? For example the smoke that is seen after plane crashes. I assume it's one of those stationary objects that can be added to missions in FMB.

The setting could have one value for current viewing distance and another that would be double it. Nobody would be forced to use the double value.
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