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Tactics discussions and solutions All you need to win the battle.

 
 
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Old 08-23-2011, 12:24 PM
Moonheart Moonheart is offline
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Join Date: Jul 2011
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My best strategy so far is a Turn back time one, done with a single-stack of units:



On odd rounds:
- If rage is > 55, cast Calm rage III, otherwise cast Magic spring III on the stack
- Attack with the stack or use one of its ability, if any interesting enough

On even rounds:
- Make the stack wait the end of turn
- Cast Turn back time on it
- If it can attack something without loosing a single unit, attack, otherwise, defend




The only weaknesses of this strategy are:
- you must not lose control of your stack, or this will prevent you to cast spells and recover your lost units
- you must be careful to not expose your stack to a threat that can kill all its units in two turns

For those reasons, level 5 units are best suited for this strategy, since they are naturaly immune to control spells.
Green Dragons are imho the best troop for this strategy, since they can restore your mana allowing you to cast more some attack spells from time to time even without the use of Higher Magic
However, against some bosses, it can be dangerous to get close as they strike really hard and Red Dragons could do a better job with their Fire Flood


Edit: You can also use this strategy with a full army, if you include a stack of resiliant units having a ressurection ability and use Turn back time on it. The danger to have such troops controlled is countered by the fact you have more than one stack and unless every of them are controlled (unlikely), you can still can your spells.
Paladins are the best troops for this strategy, but Necromancers providing you have full-undead army and the other stacks doesn't go above 60% of your total leadership are fun too (you kill your damaged troops, then you raise them again with necromancers, again, and again, and again)
However, overall, I find the single stack variation more reliable (at end of the game, even a full stack of paladins can be easily destroyed in two turns) and easier to manage.

Last edited by Moonheart; 08-23-2011 at 09:10 PM.
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