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#861
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Like this one has been all these years.... |
#862
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There is another way.
The online Pay-To-Play sims seem to have a handle on cheaters. But then they have to since they charge a monthly fee while Oleg has always needed to depend on Offline play customers to finance "freebie" cheat-free Online play. But there is an even better way for most all the existing customers if the sim were to be split into "moddable" and "un-moddable" versions. This is what Oleg seems to be planning for BoB And Beyond. |
#863
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OH PLZ, PRETTY PLZ OLEG, make this game Pay-to-Play. The majority of your fans are adults with good jobs. Don't stick to the dinosaur paradigm of getting only $50 once and then having to satisfy our requests for life , and we having to wait for ages to get a new plane! ![]() Last edited by NeuralDream; 12-28-2007 at 06:52 AM. |
#864
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About two years back, Oleg poasted at sukhoi.ru that he would personally like to take his future sims purely Online Pay-To-Play. About one year ago Oleg poasted at the ubizoo that, For BoB And Beyond, he will offer, if it works out...
(1) "moddable" sim for Offline play and "open mod" Online servers. (2) "un-moddable" sim for "closed" or no-mod Online servers. However, about a month or two back, Oleg poasted here that it is "undecided" about freebie Online play and dedicated server. I'm not sure what this means. ------------- BillFish (page...yikes...85) :: Quote:
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#865
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I don't play online. Don't want to either. If Oleg's going to go pay to play, then it should be online subscription service to play online...... NOT buy it AND then have to pay to play, like with City of Heros. I'll pay 2 times as much (maybe 3x if I like the demo version enough) for the game because I think the initial investment is worth it, but I sure as hell won't buy it if my only option is online. |
#866
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@neuraldream
if you have money to throw around for pay2play, fine. but i would really appreciate it if you wouldn´t promote that awful business-model for SOW. I, for my part know quite a lot serious players who are students or out of work or, how can i say it? Yes: financially challenged. If those people have to pay more than once, most of them can´t afford that. I would like it the way it is right now: buy the game, pay for substantial upgrades and leave the online play for donated servers.
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#867
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There is a feeling, rightly or wrongly that the development of IL2 has favoured the minority Online players (just look at the new patch - where is the new DGEN EXE?)
So many people believe that the majority of purchasers (offline players) have funded development for a minority (online players) If Olegs preference (as he has repeatedly stated) is for Online play...then that business model (volume offline purchasers funding preferential development for minority online players) will continue unless some kind of pay to play business model is introduced. |
#868
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If SoW goes pay to play I may have to do something else with my flight sim tuime because the last thing I need in my life is another d@mn bill.. |
#869
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cheers, Ratsack |
#870
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Actually......The supposed "requoted/exagerated/twisted" online to offline ratio is getting very tired. Fact of the matter is, anything even vaguely resembling the numbers folks like to quote came from a time and region where online activity had not developed fully....In the short run of this sim for ALL area's internet connections have dramatically improved. How dramatic?.....From none to cable/wireless/satellite in many cases.....Along with that came greater online activity in all regards, and that applies to this sim as well. Fact of the matter is, no matter how much so many here want to keep shouting how they're "100% offline" posting away here and seen on HL or elsewhere regularly, nobody is buying into the rediculous "95% offline" bunk. If you play online AT ALL....you're an onliner....That most likely makes about 70-80+% of the player base. All the spin-twist-propaganda to the contrary fooling no one. K2
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