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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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I'm having a rough time keeping the temps within limits.
Either the oil gets too cool or the engine temp too hot. There's no margins for error. Any tip would be appreciated. I found the tip of quickly turn on/off autopilot to lock tailwheel a tremendous help while warming up. According to Blackdog and Fleas manual I should take off with rads closed but that doesn't work for me. Overheat before tailwheel lifts. |
#2
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You have to start with open cowlingflaps. I personally start with flaps down (unfortunatly you can set them only between full out and in ![]() Sa alread said, this plane needs a second look from 1C, even more important as it is the only RAF bombcarrier in game. |
#3
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real manuals do help, in general, but in this case the blen's FM is quite a bit off in terms of engine temps. Leave the coolers open until safely in the air and your engine temps start to drop.
And, in my experience, there is no such thing as "the oil gets too cold". Shortly after T/O, I set prop pitch to coarse, engage carb heaters at 5500 ft - with these actions, my oil temps were fine all the time. My "engage AP for a second" referred to the wheel brakes, btw. Are you sure that the tailwheel gets locked, too? |
#4
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Could you confirm this... - Open rads lowers engine temps (and vice versa)? - Activated carb heaters raise engine temps (and vice versa)? - Throttling up i.e. higher rpm raise engine temps (and vice versa)? How does coarse pitch affect the temps? I mean, lower rpm gives lower temp but coarse pitch give higher load on engine. Quote:
Thanks! |
#5
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Maximum takeoff power to 1000ft, 3 minutes limit: with 87 octane fuel: +5 boost 2650 RPM <- i dont tested these rpms, but my wild guess would be, in CoD you would coke the engines very fast......... in general the given rpms in the manual are much higher than i ever fly (or can reach in coarse) in the game. But again, true, they are numbers for a CPS Mercury - not the twospeed one of the M.IV. |
#6
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you even quoted the part which counts...
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#7
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I always end up postponing this, but i see a lot of people have many questions.
I finally decided to bite the bullet and do it, these are the most important bits as a quick and dirty reference ![]() So, without further ado, here are the Blenheim MK.IV operating limits and abbreviated checklists, according to the proper Mk.IV pilot's operating handbook: Take-off:
Climb:
Cruise:
Diving:
Landing:
Missed Approach and Go-around:
After landing:
Engine Limits:
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#8
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The above post is now also supplied on the initial page of the thread for ease of reference.
@ 2GFlea: If you want to incorporate this into your PDF checklists you are welcome to do so. |
#9
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#10
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It just showes that a historical manual is not always helpfull to fly the CoD Blenheim.
![]() Thx for the summary Blackdog !! |
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