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#11
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Edit - Just enabled 3D in the nVidia control panel, started up a quick mission in Cliffs Of Dover and it was in the old red/blue anaglyph 3D! Lol, I hate that stuff. Does work though. Would be cool if they had a button that would turn the image into a perfectly aligned stereo pair like the cross-eyed technique uses. Last edited by Les; 08-15-2011 at 04:07 AM. |
#12
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do you guys know if the old pair of 3D extreme glasses will work on a 28 inch LCD I havent tried yet as the connectors are from the old VGS 16 pin
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#13
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Cheers, DD |
#14
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First test of the cross-eyed 3D technique using IL-2 Sturmovik: Cliffs Of Dover. Probably works best when viewed in Expanded view on Youtube. If viewing Full screen you might have to sit a bit further back from the screen than usual, as the image is a bit big. Last edited by Les; 08-15-2011 at 04:30 AM. |
#15
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The nVidia drivers allow you to take 3D screenshots via a hotkey, but to record a movie like that you'd also need FRAPS. TBH I can't remember if the free version of FRAPS allows 3D movie recording but the registered version certainly does.
Cheers, DD P.S. These sites both have a load of 3D movies recorded from games: www.solutiongaming.co.uk www.3dizzy.com |
#16
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#17
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Here's another one. Just a bunch of AI flying around in the Quick Mission Builder. Some nice effects there, but like the 'real' stuff, I find 3D doesn't do much for some shots and content. Again, best watched on Youtube in expanded or fullscreen mode.
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Very cool. The videos "pulled" more on my eyes than the still pics. Once I got my eyes focused into 3D I held my hands in front of my face covering the outside images on my monitor. Surprisingly the 3D image remained in view and was much easier on my eyes. Great job on the videos.
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#19
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nice work |
#20
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Thanks for the feedback.
Having played around with these images a bit now, I've found there are a couple of important factors in avoiding eye-strain while viewing and making them. As the end user/viewer, you must have your eyes horizontally level with the picture, and you must have your eyes the right distance from the picture in order to allow your eyes to just relax out of focus and not strain to make the out of focus pictures merge. If you move your head back and forth you can use that as a focussing method and see how close you can get to the pictures before they become too big for your eyes to merge comfortably. I find I have to move further back from the screen than usual when viewing the images fullscreen on Youtube for example. As the picture-maker, you have to make sure the two separate images are identical in terms of their content (which can be hard to do when the Cliffs Of Dover replays often don't generate the same objects and effects on consecutive plays), and identical in terms of being in synch with each other if they're moving pictures. Beyond that, I guess you've just got to make sure you don't overdo it and strain yourself, just like anything really. Last edited by Les; 08-16-2011 at 05:09 AM. |
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