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  #1  
Old 08-12-2011, 07:51 PM
skouras skouras is offline
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senseispcc
you fly the EAST or WEST
also which airfield
and how many max planes did you set
thanks
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  #2  
Old 08-12-2011, 09:36 PM
machoo
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Is there a key to just skip time completely until something happens? In missions I just usually have the accelerate key down until in combat. it'd be nice to just press ALT-T and you have just jumped 20mins ahead
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  #3  
Old 08-13-2011, 07:47 AM
justme262 justme262 is offline
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Quote:
Originally Posted by machoo View Post
Is there a key to just skip time completely until something happens? In missions I just usually have the accelerate key down until in combat. it'd be nice to just press ALT-T and you have just jumped 20mins ahead
I started the east campaign and changed the max planes to 50 and min to 20.
I haven't spent too much time flying around looking for a fight. Most missions I have played I took off, climbed to alt, and patrolled the coast till I saw some flak smoke and investigated. Didn't get a chance to get bored.
I actually really like the sense that you don't know what to expect.
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  #4  
Old 08-13-2011, 08:52 AM
senseispcc senseispcc is offline
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Quote:
Originally Posted by skouras View Post
senseispcc
you fly the EAST or WEST
also which airfield
and how many max planes did you set
thanks
West map
min plane 10 max 22
Wilmington.
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  #5  
Old 08-13-2011, 09:26 AM
Pluto Pluto is offline
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...thanks for taking the effort to create a campaign for CloD
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  #6  
Old 08-13-2011, 10:05 AM
senseispcc senseispcc is offline
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[QUOTE=Pluto;323238]...thanks for taking the effort to create a campaign for CloD
[/QUOTE

What is the Maximum for the numbers of planes in a west map campaign?

One last remark; the victory tally from one mission to the next does not work at all! Otherwise thanks for your effort continue this way and let us hope for the future.

Have a very nice game.
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  #7  
Old 08-13-2011, 12:23 PM
senseispcc senseispcc is offline
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Mission five day 4 5am. Mission intercepts German planes at altitude 2000m above Sandown. Take off no problem but wingmen’s once again does not know the meaning of following the leader. Two minutes after takeoff they have gone with the wind nowhere to be seen. I climb to 15000 feet better to be safe than sorry, direction south of the Isle of Wight. Good for me I did because in place of bomber I found a bunch of 109 at 9000 feet due north. This time I had the upper hand, in the sun higher and more speed. My only problem one Spitfire against 8 109’s! A dive, one, two and three hit on so many different 109’s, damaged not destroyed, my speed was to great that my gunnery was to imprecise, rushed, hasty. But the fourth and last I hit lost is rudder also I did not see any parachute, when the plane crashed in the sea, so did I hit the pilot? The rest of the 109 did try to make me pay for their comrade, ten or fifteen minutes of dogfight first at 6000 feet and to end at 100 feet. Lucky for me they were not there to fight with me but to destroy a flight of four Blenheim’s that got through without a scratch maybe because of me? After more than one hour of flying I did land at the home base with less than 10 gallons of fuel. Landed at 6.15am. Once again no clouds. 3 BF109 damaged one destroyed but not confirmed.

Like me I hope you have a fun game.
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  #8  
Old 08-13-2011, 12:38 PM
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Raggz Raggz is offline
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Quote:
Originally Posted by senseispcc View Post
Mission five day 4 5am. Mission intercepts German planes at altitude 2000m above Sandown. Take off no problem but wingmen’s once again does not know the meaning of following the leader. Two minutes after takeoff they have gone with the wind nowhere to be seen. I climb to 15000 feet better to be safe than sorry, direction south of the Isle of Wight. Good for me I did because in place of bomber I found a bunch of 109 at 9000 feet due north. This time I had the upper hand, in the sun higher and more speed. My only problem one Spitfire against 8 109’s! A dive, one, two and three hit on so many different 109’s, damaged not destroyed, my speed was to great that my gunnery was to imprecise, rushed, hasty. But the fourth and last I hit lost is rudder also I did not see any parachute, when the plane crashed in the sea, so did I hit the pilot? The rest of the 109 did try to make me pay for their comrade, ten or fifteen minutes of dogfight first at 6000 feet and to end at 100 feet. Lucky for me they were not there to fight with me but to destroy a flight of four Blenheim’s that got through without a scratch maybe because of me? After more than one hour of flying I did land at the home base with less than 10 gallons of fuel. Landed at 6.15am. Once again no clouds. 3 BF109 damaged one destroyed but not confirmed.

Like me I hope you have a fun game.
The wingmen not following is a game bug. Use Autopilot when taking off until it's fixed.
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  #9  
Old 08-13-2011, 01:53 PM
Blackdog_kt Blackdog_kt is offline
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I think that if you radio the tower and tell them you're ready for take-off the wingmen will follow suit and do the same.
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  #10  
Old 08-13-2011, 10:54 PM
TheEnlightenedFlorist TheEnlightenedFlorist is offline
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Quote:
Originally Posted by senseispcc View Post
What is the Maximum for the numbers of planes in a west map campaign?

One last remark; the victory tally from one mission to the next does not work at all! Otherwise thanks for your effort continue this way and let us hope for the future.

Have a very nice game.
That's a good question. I think the real question is "what is the maximum number of airgroups"? I only use even numbers for airgroups so my guess is that the maximum is fifty. If there are an average of five aircraft per airgroup, that's a maximum of 250 aircraft.

I'll see if I can find a problem with victory logging. If you wouldn't mind could you keep an eye on the logs for me and post anything that you think looks relevant? Here's luthier's post explaining how to enable logging.

http://forum.1cpublishing.eu/showthr...116#post300116
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