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#1
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#2
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These campaigns can have files with the same names and it may lead to different random bugs. |
#3
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#4
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It's in arena.lua
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#5
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Thanks
![]() there is a bug when your demon kill a stack of ghost, griffin spirit or anytroop that doesnt leave corpse => the game crash. Do you know how to fix this ![]() |
#6
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There will be a few new arenas, which fans created for our contest. So, stay tuned. |
#7
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"Attack.act_belligerent(receiver, 16)" "Game.GVNumInc("magic_shield_used", 1)" I've tested the first one and figure out 16 is the code for rabid status. When our troop is rabid, it's just like "auto-fight" function not rabid, but when enemy troop is rabid, it started attack it's ally. I think it's not fair ![]() ![]() Btw, can you list us the differences between Redsands v1.1 and other version. Are there any changes? Last edited by infernal1800; 08-15-2011 at 06:06 AM. |
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