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IL-2 Sturmovik The famous combat flight simulator.

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  #221  
Old 12-25-2007, 06:49 AM
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I thought this appropriate? yes no?


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  #222  
Old 12-25-2007, 11:27 AM
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Quote:
Originally Posted by Lo0n View Post
have you given up trying to talk sense now zap? well, i suppose it's better that you stop than continue making yourself look foolish.
are you paying attention now loon ?

focus 1 2 3......

Quote:
Originally Posted by Santa Claus

Ho Ho Ho

Just to clarify some mis-information and incorrect statements and assumptions. I've received a lot of Dear Santa PM in the past week, so instead replying to them all, this should cover it. (I'm a little busy right now)

The ntrks that were posted by me earlier...
Were made in Dec 2007 in version 4.08m (Not a previous version and not 409)
They were not made by some trick of the conf.ini file or any other ntrk trick.
There may be ways to do something similar in some other way. This was done simply by using the Sound Hack and downloads available at the much argued about website. No extractor or special java knowledge or tools....just the files offered from the site and no outside link.
The Lerche was NOT a choice in the servers. The violent reaction of the players in chat as they described there feelings about cheating with mods is why several of the ntrks were not posted for all.

Several asked why the Lerche didn't fly in the CTR=2 rooms or why they never saw it...It did. You needed to override the ntrk view control and cycle through the many players in the room. Instead of teaching those who have difficulty in figuring this out, I am simply re-posting a short version of the track filmed in WOE from another angle so that you can simply see it.

About a dozen similar tracks where made on the same day in servers including.
Spits vs 109s
Skies~of~Warping
UK Dedicated
Zeke vs Wilcats
WingOverEurope
and more, several of which are CRT=1 and CRT=2 and the Lerche was not a choice.

Since the original tracks were posted, several have asked for me to prove it by meeting them on their servers... Which I've done.

For those that didn't see the original ntrks, plenty of people have them and are welcome to re-post them.

Some of the naughty PMs assumed that I am against mods.
I am not against mods as long as the mods are created in a legal manor and/or the developer has given consent. There must also be a working option for the host/server to block the mods (and mutants of them) from online servers IF they are not welcome.. (LOL new technical term... mutant mods)

This ntrk simply shows that online players are not guaranteed a level playing field in 4.08m because the checkruntime is easily beat. The ntrk shows a Sound Hack Lerche take off in an online server (WOE) where the Lerche was not a choice and was not welcome. Again..this can be done in any crt=2 room. A Lerche was used to make it obvious. Using the sound hack any FM, DM or many other types of cheats could be used.

Ho Ho Ho - Still hope the Elves are working on 409 and its near release.

http://rapidshare.com/files/78861110...t_WOE.zip.html
did you spot the really hard to understand part there ? checksum 2 or 1 didnt block what he did

yes, using unauthorized planes in servers that limit plane sets is cheating, even if in your lala land you are going to give it a different name. emm how about using a less obvious plane like the 25lpd spit in a server that has only 1942 or 1943 spits ? make sure you set blabber mode to at least 3 to try and talk your way around that. same with adding mirrors, gyro's, removing cockpit visibility limitations etc.

ahh and now that yet again another person has shown that checksum 2 limitations does diddly squat for most people that want to get around it, make sure you instantly forget it was ever posted and just keep sprouting your nonsense, since wherever you come from you seem to believe that increasing the quantity of nonsenseincrease its relevance.
you say somehow like magic it will

and fear not tomorrow when you wake up your world will be exactly the same again, as if santa's post never happened, and you never read it.
  #223  
Old 12-25-2007, 11:55 AM
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Quote:
Originally Posted by Urufu_Shinjiro View Post
We all know what is "possible" with these mods, what we want cleared up is whether or not what is "possible" is being done as much as others claim.
sure, that sounds like a great idea, but it wasnt the purpose of this specific thread. in the initial soundmod thread a small number of people kept insisting cheating with the soundmod hack was completely impossible because checksum 2 prevented its use, so as a collective act of genius one of them started this thread.

since then multiple examples have been given of what type of cheats currently exist, and that many of them cant be detected by other people making tracks. several people in these same threads (and the AAA forum) then confirmed that checksum 2 doesnt work anymore.


Quote:
Originally Posted by Urufu_Shinjiro View Post
Anyone who denies that cheating is possible is as much to be ignored as the ones who say cheating is rampant.
it being rampant doesnt really matter, the fact that it is happening is a concern for most of the online il2 users. and what is beyond doubt is that the problem is much more of an issue then before the soundmod was first released. the genie cant be put back into the bottle either, unless a new anti hack lock is implemented in 4.09, which takes time and resources.

Last edited by zapatista; 12-25-2007 at 12:09 PM.
  #224  
Old 12-25-2007, 12:50 PM
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Quote:
Originally Posted by Urufu_Shinjiro View Post
We all know what is "possible" with these mods, what we want cleared up is whether or not what is "possible" is being done as much as others claim.
sure, that sounds like a great idea, but it wasnt the purpose of this specific thread.

Yes it was.We all know that cheating is possible with il2.I started this thread for the people who said they had proof of cheating online to post their proof.So far Santa Claus (?) has posted tracks of himself going into servers and proving that it is possible to cheat if you want to.We all know this,that it is possible to cheat.I really just wanted to see the tracks that everyone had made showing all this cheating going on online.
  #225  
Old 12-25-2007, 01:01 PM
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Quote:
Originally Posted by JG52Uther View Post
Quote:
Originally Posted by Urufu_Shinjiro View Post
We all know what is "possible" with these mods, what we want cleared up is whether or not what is "possible" is being done as much as others claim.
sure, that sounds like a great idea, but it wasnt the purpose of this specific thread.

Yes it was.We all know that cheating is possible with il2.I started this thread for the people who said they had proof of cheating online to post their proof.So far Santa Claus (?) has posted tracks of himself going into servers and proving that it is possible to cheat if you want to.We all know this,that it is possible to cheat.I really just wanted to see the tracks that everyone had made showing all this cheating going on online.
With all respect Uther, but how can you see in a track that someone is using for example blank cockpit in his plane? Or cockpit with good visibility as Yak-3 substituded in FW-190? Or lead computing gunsight in La-5? Or someone has changed default skins so all enemy planes are pink? I think that no track will show this and such suspicions can have very bad effect...
  #226  
Old 12-25-2007, 01:09 PM
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Arrow, I don't know how you can see these things. The original idea for this thread was for people to post their proof of cheating that they said they had.
Really, we all know that cheating goes on in this game,as in others.It has been going on for years,in one form or another.Thats not news.All we can hope for is for 4.09 to close this particular issue.
  #227  
Old 12-25-2007, 01:29 PM
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Well I can't see what the hoo-haa is about. IL2 is getting four engine bombers and other planes that IMHO should have been in the sim long ago. The sound mod gave Allied planes a decent sound at last and some Axis planes as well. The ppl over at allaircraftarcade.com are not touching f/ms or d/ms. The idea is to enhance the sim not wreck it. There have been cheats in IL2 for years and there will be now and in the future but they are such a small number so who cares. The great majority of ppl downloading the mods are enjoying flying "new" planes and hearing "new" sounds - paranoia is getting the better of some ppl.....if you get shot down it is most likely because you made a mistake and not that the shooter is hacking.
  #228  
Old 12-25-2007, 02:38 PM
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@jagdwaffe
most of us believe that the people at aaa have good intentions.
The bad thing is that those intentions make the abuse also possible.
That ist the fear around here. You can´t be shure anymore.
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  #229  
Old 12-25-2007, 03:04 PM
BSS_Sniper BSS_Sniper is offline
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Quote:
Originally Posted by Jagdwaffe View Post
Well I can't see what the hoo-haa is about. IL2 is getting four engine bombers and other planes that IMHO should have been in the sim long ago. The sound mod gave Allied planes a decent sound at last and some Axis planes as well. The ppl over at allaircraftarcade.com are not touching f/ms or d/ms. The idea is to enhance the sim not wreck it. There have been cheats in IL2 for years and there will be now and in the future but they are such a small number so who cares. The great majority of ppl downloading the mods are enjoying flying "new" planes and hearing "new" sounds - paranoia is getting the better of some ppl.....if you get shot down it is most likely because you made a mistake and not that the shooter is hacking.
Then you have people changing WM which isn't any better.
  #230  
Old 12-25-2007, 09:59 PM
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robtek::
Quote:
@jagdwaffe
most of us believe that the people at aaa have good intentions.
The bad thing is that those intentions make the abuse also possible.
That ist the fear around here. You can´t be shure anymore.
If we are concerned about cheating in the anonymous public servers, we should concern ourselves with those who are doing any cheating.
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