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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

View Poll Results: Acccuracy and preference for moded vs current tracers
I think we should immediately use the "new" tracers. 19 14.18%
I think with some more work the "new" tracers should be used. 50 37.31%
Indifferent to the tracer effects/possible effects. 35 26.12%
I like the current tracers. 30 22.39%
Voters: 134. You may not vote on this poll

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  #201  
Old 07-23-2011, 12:03 PM
Sternjaeger II Sternjaeger II is offline
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Quote:
Originally Posted by kalimba View Post
Ok...My last post
That is very strange when so many RL experienced posters still have very different opinions regarding COD's tracers...
There is no concensus , even among all of those who shot so many types of calibers in various conditions...

Still waiting for better tracers...

SAlute !
You are speculating,since different calibres behave in different ways,hence my question.
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  #202  
Old 07-24-2011, 03:14 PM
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choctaw111 choctaw111 is offline
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The only way to get everyone on the same page is to have them all come together to a single physical location and witness many different machine guns shooting both day and night. Then everyone can base their opinions on what their eyes actually see and not base their thoughts on the many different variables that different cameras, displays etc can produce.
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  #203  
Old 07-24-2011, 03:19 PM
Wolf_Rider Wolf_Rider is offline
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Originally Posted by kalimba View Post
Ok...My last post
That is very strange when so many RL experienced posters still have very different opinions regarding COD's tracers...

SAlute !
that's probably because of lot of them have no real life experience except for hollywood... and believe just sounding knowledgeable makes it a fact
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  #204  
Old 07-24-2011, 05:18 PM
Sternjaeger II Sternjaeger II is offline
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Originally Posted by Wolf_Rider View Post
that's probably because of lot of them have no real life experience except for hollywood... and believe just sounding knowledgeable makes it a fact
..how is this post supposed to help exactly? Is there any need for this flaming?
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  #205  
Old 07-25-2011, 12:19 AM
Dialn911 Dialn911 is offline
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Originally Posted by Sternjaeger II View Post
Can I ask you what calibre and "real world settings" you used when shooting tracers man?
7.62x39mm, .50 bmg, 5.56mm, 7.62X51mm, (30 cal)
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  #206  
Old 07-25-2011, 05:40 AM
Upthair Upthair is offline
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Quote:
Originally Posted by kalimba View Post
Have you guys made a quick search " tracers" on this forum ?
Actually, I should say: guys, obviously, you didnt make a search....

This subject has been debated for months and the conclusions are those:
Actual tracers in COD are not good enough yet and real pilots didnt see any wiggling when firing their guns...
You have 3 choices now : Trust a senior member that has been debating this subject more then too much, or, make a damn search for yourselves, or ,continue debating forever because you wont be able to prove any of what you say....Whatever you say.

I only watch this thread in the hope that someone educated will come up with something tangible...Until now, the Banana tracer is the best we have....

Salute !
Quote:
Originally Posted by Sternjaeger II View Post
The fashinating thing about physics is that it has no mercy: either you know it well or it will bite you in the aXX..

You don't need scientific rigour,but examples that need to pertinent to the topic discussed,a lot of stuff looks similar in phisics,but it's not quite the same.

and here's my point proven. The strictly backwards recoil generates force vectors,not "vibrations" that are conditioned by pivot points,and yr example is the perfect evidence:when shooting a pistol your wrist becomes the pivot point,hence the rotation upwards,which is amplified on semiautomatic pistols because of the slider movement. Interestingly enough,if you held the pistol "gangsta style",with the grip and barrel horizontally positioned,the recoil will push the pistol inwards towards yr aiming axis.. The crazy stuff u can do at a shooting range
Rigid thinking styles...

~

Last edited by Upthair; 07-25-2011 at 05:50 AM.
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  #207  
Old 07-25-2011, 11:23 AM
Sternjaeger II Sternjaeger II is offline
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Originally Posted by Dialn911 View Post
7.62x39mm, .50 bmg, 5.56mm, 7.62X51mm, (30 cal)
ok, let me recap, so you shot with a Kalashnikov, an M2, an M4 and a 30cal(30.06), right?

Most European countries don't allow automatic weapons for private use, but while in the Army I was trained to the use of:

1) the MG42/59, which is the Beretta version, chambering the 7.62 NATO round (comparable to a .308 Winchester), on both rates of fire (900rpm and 1500rpm)
2) the .50cal HMG M2, standard NATO issue
3) Beretta AR70/90, in 5.56mm NATO
4) Colt M4, also in 5.56 NATO

While travelling in the US and in exchange programs with other armies I also used similar weapons, but most notably:

1) M134 Minigun in 7.62mm NATO (shot from a helicopter stand in the sea)
2) HK21 in 7.62mm
3) M1919 in .30cal (or .30-06)

I have also seen heavier calibre guns being shot, but their range and ballistics quite differ from WW2 ones.

For whatever what I just wrote up is worth, I think that in terms of brightness the tracers of CoD are quite spot on, and although the brightness might look a bit too high (esp at a distance, but I have seen different colours/tracers behaving in different ways), I reckon they did quite a neat job with it.

As for the curvature, yes, there should be and as far as I could see there is, tracers burn for different times, and surely look like lasers (it's very thrilling to see them the first time!). Another thing to take into account is that the trajectory of tracers can differ from the other bullets because of its different weight, but this becomes more tangible at certain distances.
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  #208  
Old 07-27-2011, 10:44 PM
Dialn911 Dialn911 is offline
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Well, I guess we will have to disagree. There have been vets and people such as I who have fired these things that say both. Half say they look "real", the other half, me included, say they look fake and crappy.

Last edited by Dialn911; 07-27-2011 at 10:54 PM.
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  #209  
Old 07-28-2011, 01:53 AM
Sternjaeger II Sternjaeger II is offline
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Originally Posted by Dialn911 View Post
Well, I guess we will have to disagree. There have been vets and people such as I who have fired these things that say both. Half say they look "real", the other half, me included, say they look fake and crappy.
This different opinions of people with similar experience is very surprising. I for one can tell that I've seen them in action in different settings/locations, and they pretty much all look like the ones below. Some are more smoky because of the size/tracer compound, but the streak is pretty spot on. For the people that never saw them in real life, there are countless videos on the internet that show how spot on the tracers are. Bear in mind that they've been developed to function like the real thing, by actually leaving a streak behind, not just as a fixed texture (hence the accurate rendition at slower shutter speeds). Can I ask you what you reckon they should look more like?

Anyway, among the many videos in different calibres, this one is quite spot on: the only minor squiggles you see with the tracers are due to the movement of the operator's hand (who's fairly steady actually).


Last edited by Sternjaeger II; 07-28-2011 at 09:21 AM.
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  #210  
Old 07-30-2011, 04:10 PM
Dialn911 Dialn911 is offline
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Quote:
Originally Posted by Sternjaeger II View Post
This different opinions of people with similar experience is very surprising. I for one can tell that I've seen them in action in different settings/locations, and they pretty much all look like the ones below. Some are more smoky because of the size/tracer compound, but the streak is pretty spot on. For the people that never saw them in real life, there are countless videos on the internet that show how spot on the tracers are. Bear in mind that they've been developed to function like the real thing, by actually leaving a streak behind, not just as a fixed texture (hence the accurate rendition at slower shutter speeds). Can I ask you what you reckon they should look more like?

Anyway, among the many videos in different calibres, this one is quite spot on: the only minor squiggles you see with the tracers are due to the movement of the operator's hand (who's fairly steady actually).

Actually, this looks fine here, but in my opinion this looks nothing like the game.

In the game, the tracers are moving faster then this, the FPS is WAY to high on COD, the tracers in this video are moving at a healthy pace, but nothing as fast as COD. play the game and watch how fast the bullet's are traveling. Their moving twice as fast as these.The rate of fire is also way to high, either that or there is literally a tracer in every round.

Also, notice on your video how the tracers go out and appear to hang for a moment and then begin to drop? COD does none of this. There is no arcing round or glowing ball. You cant see any tracers floating in the distance. They literally go out like lasers and vanish before your eyes. If the game tracers looked like this and had these characteristics, I would be happy. However they are a far cry from looking like this video.
Also, who the hell thought to use white tracers as default? White tracers? com one on.... no one uses white tracers.

Last edited by Dialn911; 07-30-2011 at 04:16 PM.
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