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#1
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Uhh... Where did this come from?
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#2
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Just wanted to drop in and tell you great mod R@S, I'm enjoying 7.62 a ton more than I had previously.
A question I have is would it be possible to make it so you can edit the amount of enemies for random encounters and not have to start a new game? Unless I'm doing it wrong changing it and continuing off a save doesn't work, unlike changing the hospital settings. Also I can't seem to find anything on slaves in the FAQ or forums, can I get a quick rundown on them? I'm not interested in purchasing them really but are there ways to obtain them so I can sell em at a profit? Last edited by Naserve; 07-28-2011 at 04:29 AM. |
#3
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![]() Quote:
Quote:
Selling slaves in Cali-Cantinos gives you the best price for them, it's the weapon trader, not the bartender, that does the buying. Slaves are cheapest at the slave camp, buying them there and selling them in Cali would give you the largest profit margin. |
#4
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I often forget to change the ini settings before I've started a new game.. so 9 out of 10 times I change them after. I have noticed no problems at all. I'm pretty sure changing the amount of enemies in a random encounter works just as well..
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#5
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If random encounters are the little fights you get into in the restricted zone then it is not working by changing and continuing on an existing save. I set the min and max to 1 as a proof of concept and I'm still hitting 6 or so guys usually. It doesnt bother me now that I have a full crew but at the beginning of the game I was looking to lower it after my first 2 battles had me at a 1 vs 10-12 guys.
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#6
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So if you are hitting 6 enemies when the MinEnemies is set to 1, then I would assume you are at CGL 5, is that correct?
This is the equation as it is explained in the ini file: call RND(MinEnemies, MaxEnemies)+CurrentGameLevel |
#7
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I feel really stupid for not seeing that equation and comparing it to my enemies. They're right around my CGL+1 so it would appear to be working. Sorry to make a fuss.
(On a side note, shouldn't the M16A4 have a 3rnd burst and no full auto option instead of it being the other way around?) Also once again this is a great mod. Ever since I got 7.62 i've really wanted to like it but some things really put me off. Blue Sun has fixed nearly everything I disliked about vanilla 7.62. |
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