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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #241  
Old 07-25-2011, 10:46 PM
Timberwolf Timberwolf is offline
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Awsome post i have great news too Fighter ace is rumoured to be coming back aswell ..so there will be 2 online sims up and running by 2012

http://youtu.be/manxPVTLth8

Last edited by Timberwolf; 07-25-2011 at 10:49 PM.
  #242  
Old 07-25-2011, 10:54 PM
Rattlehead Rattlehead is offline
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Quote:
Originally Posted by David Hayward View Post
We're not being kept in the dark. There have been regular updates.

The problem is that the regular update process goes something like this:

Luthier: Update!

Rabble: Luthier, you are the greatest!

2 hours later

Rabble: Luthier, why didn't you mention X.

4 hours later

Rabble: Luthier didn't mention X because they don't realize it's a problem.

6 hours later

Rabble: Luthier didn't mention X because they don't know how to fix it.

12 hours later

Rabble: Luthier didn't mention X because he doesn't respect us!!

16 hours later

Rabble: Luthier, you suck!!!!

24 hours later:

Rabble: Luther, when are you going to give us an update???
Haha, that's uncannily accurate.

Last edited by Rattlehead; 07-25-2011 at 10:56 PM.
  #243  
Old 07-25-2011, 11:18 PM
Rather peeved Rather peeved is offline
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I actually really enjoyed the banjo playing

  #244  
Old 07-25-2011, 11:39 PM
ATAG_Doc ATAG_Doc is offline
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YeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeHaawwww wwwwwwwwwwww!!!!!
  #245  
Old 07-26-2011, 12:00 AM
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Frequent_Flyer Frequent_Flyer is offline
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Luthier Good stuff, funny!!!
  #246  
Old 07-26-2011, 12:11 AM
retrojet retrojet is offline
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Quote:
Originally Posted by Sternjaeger II View Post
100% agree man. My conclusion is that some people just like being shafted really

I'm sure that the devs will keep on shelling out fantastic stuff (hell, they're already working on the next La UFO, one can only wait with excitement!), my real problem is that I'm not sure whether I'm a fanboi or a whiner (I've been called both so far), maybe we should invent a new term: "fanner", how about that?
... If your conclusion is correct, what about fannies?...
  #247  
Old 07-26-2011, 12:32 AM
Madfish Madfish is offline
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I try to see luthiers post positive as well.

There is one thing some people seem to forget though: relations. Relationship management with customers and fans is so important and so extremely easy to do.

You don't need to go to the end of the world. Just take 10 minutes a day and prepare something. A small post or save these 10 minutes and give a more detailed post once a week etc.

How long does it take you to upload a screenshot? To say: "hey we're working on this and that - the problem was crazy but we're finally making progress folks! cheer for us "

Answer: it's not even taking you 5 minutes. If you think highly of your product and your loyal fans then this is not something crazy to do!


The problem I see with many russian developers is: You guys s**k (are bad) at communicating and marketing. You're friendly folks so please don't hide that from us. It's sets a very negative mood and that is not what the game or your work deserves.

Nothing is perfect - be open to admit flaws and try to push the limits forward.

At least that is my opinion
  #248  
Old 07-26-2011, 01:03 AM
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SiThSpAwN SiThSpAwN is offline
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+1
  #249  
Old 07-26-2011, 01:10 AM
David Hayward David Hayward is offline
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Quote:
Originally Posted by Madfish View Post
Answer: it's not even taking you 5 minutes. If you think highly of your product and your loyal fans then this is not something crazy to do!
The reason they're not doing it is because they probably assume their customers are not children who need to be told every 10 minutes that we're not there yet. Crazy, I know.
  #250  
Old 07-26-2011, 01:22 AM
Chivas Chivas is offline
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Lmfao
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