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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-25-2011, 04:34 PM
SYN_Repent SYN_Repent is offline
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hes bringing something equally as important as you are to the table, i admire his persistance, he must really really want this game to work, if you could help him you would have, and then he would be playing not "whining", but as it stands, not many are playing.
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Old 07-25-2011, 05:50 PM
Winger Winger is offline
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Originally Posted by SYN_Repent View Post
hes bringing something equally as important as you are to the table, i admire his persistance, he must really really want this game to work, if you could help him you would have, and then he would be playing not "whining", but as it stands, not many are playing.
I do every day... 248 hours up to now.

Winger
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  #3  
Old 07-25-2011, 05:52 PM
GOA_Potenz GOA_Potenz is offline
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as people keep paying for their copy's and get a bugfest in exchange, with almost 0 support from devs, people will keep going mad, and i remember that luthier's statement that tree has quoted.
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  #4  
Old 07-25-2011, 06:21 PM
Melbourne, FL Melbourne, FL is offline
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Actually the ingame MSAA is working...but just on parts of the picture. Last time I checked it works very nice on all polygon edges (like the boundary between plane and sky) but not on any of the wires and lines where it is most obvious. I didn't check different levels of MSAA though.

Alexander
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Old 07-25-2011, 06:36 PM
ParaB ParaB is offline
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Originally Posted by Melbourne, FL View Post
Actually the ingame MSAA is working...but just on parts of the picture. Last time I checked it works very nice on all polygon edges (like the boundary between plane and sky) but not on any of the wires and lines where it is most obvious. I didn't check different levels of MSAA though.

Alexander
Sorry, but it doesn't work. At least not more than the very basic 2x FSAA. It's very obvious on polygon edges as well. I've spent lots of time trying to get it to work, taking screenshots, comparing, and it does not work. And I haven't seen a single screenshot so far that shows otherwise.
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  #6  
Old 07-25-2011, 06:22 PM
Tree_UK
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Seriously though, has far as im aware Luthier as not mentioned anything about fixing FSAA, he's not acknowleged its broken.
When myself and others were asking during development why he kept showing screen shots with no FSAA on he avoided answering, eventually he said it was because his PC was not powerful enough, I offered to build him one free of charge (you may remember) anyhow, it seems this was another one of Luthiers little jokes that we enjoy so much because as it turns out FSAA didn't work and never as.

Last edited by Tree_UK; 07-25-2011 at 06:45 PM.
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  #7  
Old 07-25-2011, 06:38 PM
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furbs furbs is offline
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And it is really needed as planes at about 1000 yds looks worse than IL2 with no FSAA, IMO it makes the fantastic aircraft models look terrible

Why Luthier refuses to even speak about FSAA is anyones guess.
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Old 07-25-2011, 07:41 PM
RocketDog RocketDog is offline
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Why Luthier refuses to even speak about FSAA is anyones guess.
I think we can guess.
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