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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#19
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Wow! Here we are again... "In real life is harder!".
I can't disagree that "spotting" inflight airplanes is hard but we can't compare the real life's difficulty and the simulator's one. Here I'm talking about "tracking" the airplanes: I know where they are but I lose them in a blink. It gets me furious to listen one of my teammates who cries that he has one enemy on his six but all I can see is him and nobody else... until the enemy fires... And what about diving planes who disappear on the forest or in the high quality textures of the ground? In that case the game is no more relaxing for me, and I changed my resolution to fly with my friends. And what about motion perception? EDIT: that patrat1 says... @Wolf_Rider: calling the other posters "whiners"... good job.
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![]() A whole generation of pilots learned to treasure the Spitfire for its delightful response to aerobatic manoeuvres and its handiness as a dogfighter. Iit is odd that they had continued to esteem these qualities over those of other fighters in spite of the fact that they were of only secondary importance tactically.Thus it is doubly ironic that the Spitfire’s reputation would habitually be established by reference to archaic, non-tactical criteria. Last edited by 6S.Manu; 07-25-2011 at 08:39 AM. |
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