Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Mods, discussions, links, etc.

Reply
 
Thread Tools Display Modes
  #311  
Old 07-20-2011, 07:21 PM
JG1_Wanderfalke JG1_Wanderfalke is offline
Approved Member
 
Join Date: Feb 2010
Location: EDDM
Posts: 90
Default

No, its not out yet,



sorry.
Reply With Quote
  #312  
Old 07-20-2011, 07:21 PM
itgl72 itgl72 is offline
Registered Member
 
Join Date: May 2008
Posts: 14
Default

Quote:
Originally Posted by Ali Fish View Post
However Ekar is doing some good work of his own within the remit of whats possible presently.
Thank you for the information. Is that currently available at all?
Reply With Quote
  #313  
Old 07-20-2011, 07:22 PM
JG1_Wanderfalke JG1_Wanderfalke is offline
Approved Member
 
Join Date: Feb 2010
Location: EDDM
Posts: 90
Default

No.
Reply With Quote
  #314  
Old 07-20-2011, 07:26 PM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

hey ali!
i think most know what you are doing for the game!
some guys here just cant stand critisism,regardless if there are reasons for it or not.i dont get them.most of them reacted offensive and even aggressive in the last few days, no matter how hard one tries to establish ones concerns with facts.try to ignore them.
im confident its not just me who really appreciate your efforts.
you are a benefit for the community and the game!
__________________
Reply With Quote
  #315  
Old 07-20-2011, 07:26 PM
Plt Off JRB Meaker's Avatar
Plt Off JRB Meaker Plt Off JRB Meaker is offline
Approved Member
 
Join Date: Mar 2011
Location: Windsor,UK
Posts: 864
Default

This is looking very nice Ekar,we appreciate you're hard work mate
__________________
http://i1098.photobucket.com/albums/g374/fastted/82%20Squadron%20Banner.jpg

Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy!
Reply With Quote
  #316  
Old 07-20-2011, 07:35 PM
JG1_Wanderfalke JG1_Wanderfalke is offline
Approved Member
 
Join Date: Feb 2010
Location: EDDM
Posts: 90
Default

When will u release a first beta???
i cant wait

the current textures partly appear so unrealistic that there is simply no fun flying another mission.


i feel like flying in my märklin model railway


Vanilla Dust, dawn and night looks acceptable.
Reply With Quote
  #317  
Old 07-20-2011, 07:44 PM
itgl72 itgl72 is offline
Registered Member
 
Join Date: May 2008
Posts: 14
Default

Out of curiosity, is there a way for us to manually compress the image files that are causing issues? I have no idea if this is possible, just throwing out an idea.
Reply With Quote
  #318  
Old 07-20-2011, 08:30 PM
Ekar Ekar is offline
Approved Member
 
Join Date: Jun 2010
Posts: 73
Default

Quote:
Originally Posted by Ali Fish View Post
so today i got named and shamed in this thread : http://forum.1cpublishing.eu/showthread.php?t=24721

is this fair.? for my earlier posts today i guess it was fair.! but after 1 post?. but that was my first post after having properly lost the plot with this il2 affair. i wasnt rude to anyone, i requested the Petition be put back up in an angry manner

i believe i have tried to compliment the community by showing what i was doing as far as my modding was concerned. i believe i have been positive almost everywhere. anyway im not sure i can put up with this nonsense anymore on all sides.
Hi Ali. Sorry to hear about this. I felt that your post this morning was uncharacteristic of you, considering everything I've seen you write on previous occasions regarding CloD, the devs, etc.


JG1_Wanderfalke-

Not sure when I'll be ready to release these textures. I feel motivated enough now that things seem less daunting atleast, so that's good I guess! I'll post updates anyway in either this thread, or create a new one.

Last edited by Ekar; 07-20-2011 at 08:33 PM.
Reply With Quote
  #319  
Old 07-20-2011, 08:45 PM
Ali Fish
Guest
 
Posts: n/a
Default

nah im fine. i did loose it earlier. and thanks for the understanding that it was un-characteristic of me. im only human so apologies too all concerned.

Maybe some of those who expect better scenery can understand just what an undertaking it is. More so because you have to work within the 1C stuff. Asides todays hickup your inspiring me further Ekar. respect due.
Reply With Quote
  #320  
Old 07-20-2011, 08:49 PM
Ali Fish
Guest
 
Posts: n/a
Default

Quote:
Originally Posted by itgl72 View Post
Out of curiosity, is there a way for us to manually compress the image files that are causing issues? I have no idea if this is possible, just throwing out an idea.
manually compress. these textures are DDS textures, they could be put into some sort of container but presently and before any SDK output work they have to lie in a raw state. The files exist in an .SHS file that is a container but im not sure if it uses any compression tech.

i will consider doing a half size texture replacement pack next week. my expereinces with them as posted here* were inconclusive in there findings about creating better performance.

* http://forum.1cpublishing.eu/showthread.php?t=24486
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:04 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.