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Originally Posted by BSS_Sniper
I believe you're just reading stuff on the internet without practical experience.
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Well... you're wrong... don't try to guess... just stick on what you know.
I have my pilot license (I'm only a sunday pilot) and I'm an engineer with quite good knowings in fly mechanics
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Yes on CSP aircraft, the pitch will change if you change the MP, but only a minute amount. It will NOT make up for large changes in MP.
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You didn't read or understood what I said.... well... it's not a big problem.
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A good example is at idle. Although I have my prop lever at full, I will still idle at about 700 rpm. The same goes if I am at a lower RPM and shove my throttle up to max MP, it will damage the engine because the prop governor will try to keep the RPM's constant, but the MP pushing the engine to its limits or past.
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I totally agree with that. It doesn't contradict what I said.
Like I said, in this case you will overtorque the engine.
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I have tested over and over for extended periods in game. I will take, for example, a P51 run it at full throttle and drop my PP to 50% and run all day without damage. That is what I'm talking about.
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Now try at full throttle and 0% PP... you will see (I'm not 100% sure for the P51, but for other planes I experienced in game engine heating and breakdown after a few minutes)
So In game overtorque IS modelled, but not reastically, the game is too tolerant (and even more for overreving)
... as I said in previous post.