![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: Acccuracy and preference for moded vs current tracers | |||
I think we should immediately use the "new" tracers. |
![]() ![]() ![]() ![]() |
19 | 14.18% |
I think with some more work the "new" tracers should be used. |
![]() ![]() ![]() ![]() |
50 | 37.31% |
Indifferent to the tracer effects/possible effects. |
![]() ![]() ![]() ![]() |
35 | 26.12% |
I like the current tracers. |
![]() ![]() ![]() ![]() |
30 | 22.39% |
Voters: 134. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
||||
|
||||
![]()
Exactly.
Bullets do have a trajectory in the form of an arc. They rise after exiting the barrel then fall off (down) after some distance (100s of yards in the case of rifles and heavy machine guns). Bullets do not curve to either side no matter how fast the barrel is traversing. Once it leaves the barrel it travels in a straight line. They are not like baseballs that can be made to curve mid flight because of aerodynamic effects on the stitching on the ball's cover. Bullets spin at a high rate for a reason. This is to make them stable in flight so they go straight.
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#2
|
|||
|
|||
![]()
My main concern with the current tracers effect is its way too clean looking.
I would imagine in real-life a tracer would have a sort of burn-in effect on your eyes where you would see an afterimage of the tracer which would make it appear longer with a fading trail. The tracer rounds in ArmA 2 are like this and to me it looks more like the real-thing. I'm only just going off things that I've seen that are really bright such as burning magnesium and welding, but I imagine tracer rounds would be very similar. |
#3
|
|||
|
|||
![]()
I agree... a fading out, not a tapering off
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
#4
|
|||
|
|||
![]() Quote:
|
#5
|
|||
|
|||
![]()
Could someone please create a movie of this effect in the game, I have not seen it.
|
#6
|
||||
|
||||
![]() Quote:
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#7
|
|||
|
|||
![]()
So what you are saying is that the bullet will defy gravity and rise when being fired, instead of starting to drop as soon as it leaves the barrel.
Sorry but that is a myth created by people that doesn't understand how it really works, but please explain. And you are also denying that if you as an example drive a car at 20 m/s and you fire a shot from that car at 90º to the right, after 1 second that shot will have gone the right (relative the direction of the shot) (about) 20 meters. Please explain why this doesn't happen. |
#8
|
||||
|
||||
![]() Quote:
As to your automotive example, the projectile will not have curved to the right. It will have flown straight from the time it left the barrel. What will have happened is that your position in the car will have moved forward the 20 meters. Or are you trying to say that if you fire the weapon while travelling at that speed then miraculously stop dead, that the bullet will curve to the right? LOL!!!
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#9
|
|||
|
|||
![]() Quote:
Quote:
How do you explain the force on the bullet given by the moving car just disappearing when the bullet is fired? |
#10
|
|||
|
|||
![]() Quote:
![]() |
![]() |
|
|