![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
View Poll Results: How happy are you with the current state of COD terrain? | |||
Very Happy - the terrain is currently excellent and requires little or no change |
![]() ![]() ![]() ![]() |
16 | 6.37% |
Generally Happy - the terrain is good, but there is room for improvement |
![]() ![]() ![]() ![]() |
140 | 55.78% |
Generally Unhappy - the terrain is poor, and requires significant work to be done |
![]() ![]() ![]() ![]() |
62 | 24.70% |
Very Unhappy - the terrain is so bad that it makes me reluctant to fly a mission |
![]() ![]() ![]() ![]() |
33 | 13.15% |
Voters: 251. You may not vote on this poll |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]()
At the moment you can´t fly at the correct altitudes, so I would vote #2, but I hope the FM will be fixed, so that you can actually fly, where the planes were designed to fly and from the high alts the terrain doesn´t look really good, so I vote #3.
|
#2
|
||||
|
||||
![]()
Like most here,I'm genarally happy,but I do think the colours need to be more subdued,at the moment they are far too vibrant.
The recent dark tree/colour mod of Alifish has made a tremendous improvement IMO so the fields just need to be addressed now. As regards the water the colour and texture are fine,but where the water meets the shoreline this could be improved big time IMO,and the translucence of the water is ok,but,I believe this is being improved for a future patch. I read that the translucence of the water will be made clearer,so you will be able to see keels/rudders through the water at close range.Sorry can't remember where I read this,but it was from a genuine source.
__________________
Alienware Aurora|Win 7 64-bit Home Premium|IC i7-920 Processor (Quad-Core)|14GB DDR3 RAM|1 TB SATA 7200rpm Hard Drive|GIGABYTE GeForce GTX 770 2GB WINDFORCE 3 X fan|Thrustmaster Warthog|Saitek Pro Combat rudder pedals,throttle quadrant and Cessna trim wheel|TrackIR4|Sense of humour,I find it comes in handy! |
#3
|
|||
|
|||
![]()
Generally Happy, but a little worried that 'improvements' will spoil that early morning/late evening atmosphere, which I still think is awesome.
Darker trees, ever so slightly toned down fields and the widely discussed and ever so English hedgerows would render me a happy bunny. But don't spoil anything whilst you're at it. I'd also like to see the scattered individual trees disappear as you lower the settings rather than the blanket 'less everywhere' as it is now. As it is now, you lower the settings and have dark green patches on the ground with a few sparse trees. Don't know if this is possible, obviously, but it would be nice. ![]() |
#4
|
|||
|
|||
![]()
I always like the terrain visuals, only waiting for even more optimization regards performance, some tweak in colours and the final weather system, because these "placeholders" clounds are really bad optimized... And the final water too, of course!
If all this was will be Dx11 finally, my world will be perfect... |
#5
|
|||
|
|||
![]()
the terrain is good, meaning not very good and far from excellent
i applause this initiative; i also take notice the vast majority seems to agree it needs improvement; after all it's just what has been mentioned (and trolled) to death already. let's hope this result sheds some light to the illuminated so the silly trend of reclaiming all reason to one side may end... and mature productive discussion may finally happen instead of the forum police flamefest that has been going last few days. cheers to the community p.s. - last day i went online testing the ground attack on repka 2, glad to find out the prop pitch working gradually instead of 2 fixed positions, on Spit mkII; for firts time i had a blast managing my revs, speed and temps, watching my alt etc.. too bad the sound went off after 10min and had to do without... well at least i had some taste of fun. haven't tried the Spit mk I yet, but its FM was broken at the time, let's see today. Last edited by Jatta Raso; 07-12-2011 at 03:10 PM. |
#6
|
|||
|
|||
![]() Quote:
All graphics engines have some flaws. The big ones in CloD today are all "placeholders", minor tweaks in visual and optimization problems. All the basics are there to a lot of evolution. |
#7
|
||||
|
||||
![]()
Thank for the pool, good idea.
|
#8
|
|||
|
|||
![]() Quote:
|
#9
|
||||
|
||||
![]()
The terrain looks nothing like England. Colours are totally wrong and tree's are just weird in colour and placement.I thought I was buying a Battle of Britain sim, not Battle of Fantasy Land...
I picked option 3 though, because the terrain doesn't stop me playing,all the other problems have. And its no good installing mods to make it look better,because online that will probably result in a VAC ban. Last edited by JG52Uther; 07-12-2011 at 03:24 PM. |
#10
|
|||
|
|||
![]()
I`m fairly satisfied. I see a lot of other, more important problems. When Brits say Britain don`t look like that, I believe`em. Someone said it looks more like Russian grounds. I agree with that as the CloD terrain colors remind me EXACTLY of Russia.
OH THE HUMANITY!!! |
![]() |
|
|