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#441
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I have seen so much non-hack on line cheating I won't even venture into that "zoo" again. IMO aircraft sim cheating is the absolute worst cheating one can do. I can take a tiny bit of silly cheating in other games but something about childish cheating in on-line aircraft sims really rubs me the wrong way...
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#442
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I have seen way to much "historically incorrect Fm's" from Maddox (IMO) to make on-line play enjoyable for me also. I am a real stickler for these things and incorrect Fm's really bother me the most of anything. In BOBWOV we have been able to replicate quite accurately what the FM models of the historical aircraft were and should be IMO. It makes for a much better game all around. Of course will these things ever be adressed by the il-2 modders? Not likely because of all the flak coming from the other way to never ever touch Olegs precious wonderful semi-realistic fm's because of all THEIR "cheating concerns..
![]() Last edited by stalkervision; 12-12-2007 at 04:17 AM. |
#443
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Hmmm no comments on this then.
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#444
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![]() was that not a genuine fix for a problem, issued by the developer and publisher? |
#445
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Oh? I never saw an official release announcement about that.Up to about 2 weeks ago it was a banning offence to mention no cd files on the ubi forum.Still might be.It was considered a hack,even though the majority of users had it.
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#446
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No, it was official......meant to help those with cd/cdr drive/software promlem's |
#447
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It became official quite some time after it was originally released...I guess UBI thought it was too late to shut the stable door after the horse had bolted! But for quite some time any threads mentioning it were deleted and users discussing it suspended.
Same thing with the removal of "securom" copy protection that was bundled with Pe2. No-one within the IL2 community raised any objection to modding the game in these respects...though in terms of financial impact to a company - any software publisher is going to treat bypassing copy protection/anti-piracy methods far more serious than user-modification of the game for gameplay purposes. |
#448
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LOL....I can assure you that it was alway's an offical patch/fix....not a hack, adopted by 1C/UBI
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#449
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Oh right my mistake.Can you point me to the official release announcement for this,and explain why it was forbidden to talk about it at the official ubi forum?
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#450
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That`s too naive...are you suggesting that you can dig out anyone who lightened his plane by few hundred kg or added few hundred horsepower?It is close to impossible.The server does not see the difference and you won`t either, even if you monitored the same trk over and over.Because AFAIK there is no utility that monitors flying parameters depending on a trk.As an experienced online pilot I know what a subtle and impossible to detect change in flight parameters can do - I can give myself a slight parameter advantage and win just about every engagement.You will not be able to prove that I modified something, ever. Quote:
Lets start out that there was a cheat proof system before.None of those cheats were able to ruin the play.They were easily detectable. Now, we have a grotesque situation where those who got over the cheating long ago, actually opened the way to cheats that ruin the very fundamental aspect of the game - FM/DM. Those were untouchable until the hacking squad cracked the code. So your carlock "analogy" is flawed. In IL2 case, the car was thief - proof because even if the thieves could take away your wheels, damage your car, they could never actually drive it away. The hack squad has given them a remote control device that unlocks the car and starts the engine. The theives don`t have the adequate documents to drive the car but in IL2 world there is no police that would stop them from stealing the car. You support the very destruction of this sim`s fundamental coding design. You destroy the fun for a group of people and tell them to deal with it themselves. Quote:
Hence that analogy is flawed also. |
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