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#11
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We care. You are comparing in game .303 with that video, in which projectiles are 5-6 tmes slower than real .303 and weight way less,so loose speed very quickly.
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#12
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#13
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That video doest and can't carry any weight in this thread...
However on a side note I'd like to see the tracers re worked slightly and not so straight looking |
#14
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Oh the footage is real, but it is of a bunch of virgins out playing soldiers with expensive 'toys', I have only just managed to supress the tears from laughing....every time I heard the mouth breather say 'viper 6 going into position' on RT I just creased up, but I digress, 6mm glow in the dark plastic balls have no similarity to .303 or 7.9mm MG ammunition, given that tracer rounds are loaded intermittently in a belt...say every 5th round is tracer, the 6mm bb's were all glowing......maybe they might look more akin to a stream of rounds from a high RoF weapon like a gatling, but of course those bb's were flying across distances that were litterally within stone throwing range, check the shilouetted figures on the horizon.
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#15
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#16
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Original gun cams ran at least at half speed and airsoft comparisons are meaningless. |
#17
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The reason they look so fast in CoD is because of the fps. If you're running at 50 fps the tracer will have gone about 50 ft for every frame. The tracer can't be 50 ft long so the devs draw normal size tracer and have big gaps between frames. So there's a big difference between frames which makes it hard to follow individual rounds. The higher the fps the more realistic the tracers will look. It's hard to animate something that fast when your frame rate is so (relativley) small. To sum up. If you are 200 yards (600 feet) away from your target the round will take about .25 of a second to get there. If you are getting 30 fps then thats around 7-8 frames. The result is that the animation is jerky and you can't follow individual tracers. It looks more like a series of flashing lights than tracer (like you say) and you lose any sense of speed. There's nothing that can be done about it though. |
#18
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Last edited by KG26_Alpha; 07-06-2011 at 08:36 PM. |
#19
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Outside? whats that?
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#20
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