Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #11  
Old 06-30-2011, 03:41 AM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

A "just in case" scenario: check to see if your offline difficulty settings haven't been accidentally reset by patching/verifying files via steam/getting the new config files.
Reply With Quote
  #12  
Old 06-30-2011, 07:37 AM
David198502's Avatar
David198502 David198502 is offline
Approved Member
 
Join Date: Dec 2009
Location: Austria
Posts: 1,536
Default

no they are as i want them to be.just yesterday i disabled steam cloud again, because i get weird problems with it,..so i had to load my controll settings and configure everything new, like plane skin and convergence,pilot and also difficulty settings.
__________________
Reply With Quote
  #13  
Old 07-01-2011, 03:59 AM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Good to know, as that is pretty realistic behaviour
Reply With Quote
  #14  
Old 07-01-2011, 09:51 AM
SG1_Lud's Avatar
SG1_Lud SG1_Lud is offline
Approved Member
 
Join Date: Jul 2010
Location: Spain
Posts: 376
Default

More than 25 hrs with last patch, with the messers, online (REPKA), and didn't notice any difference.

I will look more closely though.


Normally, I would think that is not possible to find such diferences in CEM, because I believe that the CEM code should be the same routine for both online and offline.

But on the other side, we know that there are bugs in this game (like sound bug for example) that happens only online. I am not a programmer, but have some basic skills learned, and is my understanding that the purpose of routines, functions or wathever you name it, is to avoid unnecesary and repetitions of the same code. Then is easier to debug and optimize the code.

So, how come this?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:31 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.