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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #121  
Old 06-30-2011, 06:27 AM
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klem klem is offline
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Quote:
Originally Posted by Herbs107 View Post
Since the patch, my wife has left me, the dishwasher crapped itself, and my dog ran away. Anyone else getting these bugs.
Please define 'bug'.
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  #122  
Old 06-30-2011, 08:09 PM
kakkola kakkola is offline
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Since the patch, my wife has left me, the dishwasher crapped itself, and my dog ran away. Anyone else getting these bugs.

A bug?dead wrong,that`s an improvement!!!!!
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  #123  
Old 07-01-2011, 10:23 AM
senseispcc senseispcc is offline
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Question

I still have this type of error; a big blue square on the ground behind and seemingly attached to a plane.


It does not happen often but North east of London it does!
There are two big square ore rectangles of Blue on the ground;
One at the North East of London;

And one at the North West of the same city;

I hope this pictures cane help.
It is outside the game map, but…!


Last edited by senseispcc; 07-01-2011 at 01:17 PM.
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  #124  
Old 07-01-2011, 11:42 AM
SYN_Jed SYN_Jed is offline
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Since the patch my dog has crapped in the dishwasher and my wife has run away with Oleg....surely someone can get Luthier to give us an answer???
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  #125  
Old 07-01-2011, 01:21 PM
Tree_UK
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Quote:
Originally Posted by senseispcc View Post
I still have this type of error; a big blue square on the ground behind and seemingly attached to a plane.


It does not happen often but North east of London it does!
There are two big square ore rectangles of Blue on the ground;
One at the North East of London;

And one at the North West of the same city;

I hope this pictures cane help.
It is outside the game map, but…!

They seem to crop up randomly, Ive seen these big expanses of rectangle water in France also, just shove it on the never ending list, hopefully Luthier will address the problem soon.
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  #126  
Old 07-01-2011, 01:43 PM
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addman addman is offline
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Yup, also seen the big blue squares in the northern parts of the France part of the map. Surely they know about it already because it's been there since release, it'll probably get fixed in the next patch.
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  #127  
Old 07-01-2011, 01:49 PM
senseispcc senseispcc is offline
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Originally Posted by addman View Post
Yup, also seen the big blue squares in the northern parts of the France part of the map. Surely they know about it already because it's been there since release, it'll probably get fixed in the next patch.
Some at the east of the British isle have already been corrected.
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  #128  
Old 07-01-2011, 08:14 PM
313_Paegas 313_Paegas is offline
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Visible arm of jacket. (if you choose brown jacket)
It is not after last patch, it is from beginning

Last edited by 313_Paegas; 07-01-2011 at 08:19 PM.
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  #129  
Old 07-03-2011, 06:44 PM
slm slm is offline
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This was really a user error, so "bug" removed.

Last edited by slm; 07-16-2011 at 06:57 AM. Reason: "bug" removed
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  #130  
Old 07-04-2011, 03:12 PM
Strike Strike is offline
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Quote:
Originally Posted by Blackdog_kt View Post
The gunsight view corresponds to tightened straps (there is less head shake in that view), that's why we can't look around too much.
It's a long time coming, but since we're all here to learn more I think I want to debate this very feature as a potential bug/misunderstanding.

I think you're wrong about the "tighten straps". Because the way I interpret it (and I'm drawing from RL experience working on the ACES II crew escape seat from the F-16) you wish to loosen straps in order to move freely around (for instance bend your body forwards to look at certain instruments or get a better look outside the aircraft) and when entering dogfights you want to tighten the straps so that you cannot move your body. You would want to sit in an upright position when manouvering hard to avoid pulling so many g's your body can't keep itself straight. So "Tighten straps" should be when sitting upright with your head against the headrest. Whilst loosen straps should be so that you can lean forwards to the gunsight!

That said, if we assume the straps we're talking about are the ones over the pilots shoulders, I think the game models this all wrong. When leaning forwards, you become even more prone to headbobbing from turbulence and G-forces because you're now bent so that your spine doesn't support your torso anymore. I think in real life, you would only lean forwards when trying to aim at bombers/fighters going straight and level or doing gentle manouvers. The second you start pulling deflection shots in combat manouvering you would have your head between your knees if you didn't sit straight. Which is why you would lean back and then lock (tighten) the straps. Ever tried leaning your head forwards in a rollercoaster loop? The mild G-forces we experience there is enough to overcome the strength in your neck so you can't look up anymore.

So the way I think it should be modeled is that when doing combat manouvers you should have your head upright and resting against the back of the seat to avoid strain on the neck, whilst when chasing planes straight and level wanting to pull off a perfect shot you could position your head close to the gunsight, just like you would do with a firearm. I think it's perfectly fine to use now (if you have Track IR) but I agree you should be able to set and save a default or preset head position for non-track IR users!

Sorry for being picky But we're a picky community ain't we?
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