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Performance threads All discussions about CoD performnce |
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Thread Tools | Display Modes |
#2
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SSAO is some sort of subtle shading of this and that that kills my frame rate.
V-synch prevents screen tearing when using track IR for me but again reduces frame rate. With my spec I have no choice but to switch them both off. And AA and epi, come to that. ![]() I thought triple buffering only affected open GL though. I'd've thought that vertical refresh to 'off unless application specifies' in ccc and switching vsynch on in-game would be best to try. Last edited by ATAG_Dutch; 06-28-2011 at 11:11 AM. |
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